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WEAPON Natives

Generated declarations in this category: 123.

NativeFunctionSignatureHashReturnStatus
WEAPON::_GET_AMMO_IN_VEHICLE_WEAPON_CLIPgetAmmoInVehicleWeaponClipgetAmmoInVehicleWeaponClip(vehicle: number, seat: number): NativeOutResult<boolean>0x2857938C5D407AFANativeOutResult<boolean>supported
WEAPON::_GET_TIME_BEFORE_VEHICLE_WEAPON_RELOAD_FINISHESgetTimeBeforeVehicleWeaponReloadFinishesgetTimeBeforeVehicleWeaponReloadFinishes(vehicle: number, seat: number): number0xC8C6F4B1CDEB40EFnumbersupported
WEAPON::_GET_VEHICLE_WEAPON_RELOAD_TIMEgetVehicleWeaponReloadTimegetVehicleWeaponReloadTime(vehicle: number, seat: number): number0xD0AD348FFD7A6868numbersupported
WEAPON::_HAS_WEAPON_RELOADING_IN_VEHICLEhasWeaponReloadingInVehiclehasWeaponReloadingInVehicle(vehicle: number, seat: number): boolean0x8062F07153F4446Fbooleansupported
WEAPON::_SET_AMMO_IN_VEHICLE_WEAPON_CLIPsetAmmoInVehicleWeaponClipsetAmmoInVehicleWeaponClip(vehicle: number, seat: number, ammo: number): boolean0x873906720EE842C3booleansupported
WEAPON::_SET_WEAPON_PED_DAMAGE_MODIFIERsetWeaponPedDamageModifiersetWeaponPedDamageModifier(weapon: number, damageModifier: number): void0x1091922715B68DF0voidsupported
WEAPON::_TRIGGER_VEHICLE_WEAPON_RELOADtriggerVehicleWeaponReloadtriggerVehicleWeaponReload(vehicle: number, seat: number, ped: number): boolean0x5B1513F27F279A44booleansupported
WEAPON::ADD_AMMO_TO_PEDaddAmmoToPedaddAmmoToPed(ped: number, weaponHash: number, ammo: number): void0x78F0424C34306220voidsupported
WEAPON::ADD_PED_AMMO_BY_TYPEaddPedAmmoByTypeaddPedAmmoByType(ped: number, ammoTypeHash: number, ammo: number): void0x2472622CE1F2D45Fvoidsupported
WEAPON::CAN_USE_WEAPON_ON_PARACHUTEcanUseWeaponOnParachutecanUseWeaponOnParachute(weaponHash: number): boolean0xBC7BE5ABC0879F74booleansupported
WEAPON::CLEAR_ENTITY_LAST_WEAPON_DAMAGEclearEntityLastWeaponDamageclearEntityLastWeaponDamage(entity: number): void0xAC678E40BE7C74D2voidsupported
WEAPON::CLEAR_PED_LAST_WEAPON_DAMAGEclearPedLastWeaponDamageclearPedLastWeaponDamage(ped: number): void0x0E98F88A24C5F4B8voidsupported
WEAPON::CREATE_AIR_DEFENCE_ANGLED_AREAcreateAirDefenceAngledAreacreateAirDefenceAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, radius: number, weaponHash: number): number0x9DA58CDBF6BDBC08numbersupported
WEAPON::CREATE_AIR_DEFENCE_SPHEREcreateAirDefenceSpherecreateAirDefenceSphere(x: number, y: number, z: number, radius: number, p4: number, p5: number, p6: number, weaponHash: number): number0x91EF34584710BE99numbersupported
WEAPON::CREATE_WEAPON_OBJECTcreateWeaponObjectcreateWeaponObject(weaponHash: number, ammoCount: number, x: number, y: number, z: number, showWorldModel: boolean, scale: number, p7: number, p8: number, p9: number): number0x9541D3CF0D398F36numbersupported
WEAPON::DOES_AIR_DEFENCE_SPHERE_EXISTdoesAirDefenceSphereExistdoesAirDefenceSphereExist(zoneId: number): boolean0xCD79A550999D7D4Fbooleansupported
WEAPON::DOES_WEAPON_TAKE_WEAPON_COMPONENTdoesWeaponTakeWeaponComponentdoesWeaponTakeWeaponComponent(weaponHash: number, componentHash: number): boolean0x5CEE3DF569CECAB0booleansupported
WEAPON::ENABLE_LASER_SIGHT_RENDERINGenableLaserSightRenderingenableLaserSightRendering(toggle: boolean): void0xC8B46D7727D864AAvoidsupported
WEAPON::EXPLODE_PROJECTILESexplodeProjectilesexplodeProjectiles(ped: number, weaponHash: number, instant: boolean): void0xFC4BD125DE7611E4voidsupported
WEAPON::FIRE_AIR_DEFENCE_SPHERE_WEAPON_AT_POSITIONfireAirDefenceSphereWeaponAtPositionfireAirDefenceSphereWeaponAtPosition(zoneId: number, x: number, y: number, z: number): void0x44F1012B69313374voidsupported
WEAPON::GET_AMMO_IN_CLIPgetAmmoInClipgetAmmoInClip(ped: number, weaponHash: number): NativeOutResult<boolean>0x2E1202248937775CNativeOutResult<boolean>supported
WEAPON::GET_AMMO_IN_PED_WEAPONgetAmmoInPedWeapongetAmmoInPedWeapon(ped: number, weaponhash: number): number0x015A522136D7F951numbersupported
WEAPON::GET_BEST_PED_WEAPONgetBestPedWeapongetBestPedWeapon(ped: number, bIgnoreAmmoCheck: boolean): number0x8483E98E8B888AE2numbersupported
WEAPON::GET_CURRENT_PED_VEHICLE_WEAPONgetCurrentPedVehicleWeapongetCurrentPedVehicleWeapon(ped: number): NativeOutResult<boolean>0x1017582BCD3832DCNativeOutResult<boolean>supported
WEAPON::GET_CURRENT_PED_WEAPONgetCurrentPedWeapongetCurrentPedWeapon(ped: number, doDeadCheck: boolean): NativeOutResult<boolean>0x3A87E44BB9A01D54NativeOutResult<boolean>supported
WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEXgetCurrentPedWeaponEntityIndexgetCurrentPedWeaponEntityIndex(ped: number, doDeadCheck: boolean): number0x3B390A939AF0B5FCnumbersupported
WEAPON::GET_IS_PED_GADGET_EQUIPPEDgetIsPedGadgetEquippedgetIsPedGadgetEquipped(ped: number, gadgetHash: number): boolean0xF731332072F5156Cbooleansupported
WEAPON::GET_LOCKON_DISTANCE_OF_CURRENT_PED_WEAPONgetLockonDistanceOfCurrentPedWeapongetLockonDistanceOfCurrentPedWeapon(ped: number): number0x840F03E9041E2C9Cnumbersupported
WEAPON::GET_MAX_AMMOgetMaxAmmogetMaxAmmo(ped: number, weaponHash: number): NativeOutResult<boolean>0xDC16122C7A20C933NativeOutResult<boolean>supported
WEAPON::GET_MAX_AMMO_BY_TYPEgetMaxAmmoByTypegetMaxAmmoByType(ped: number, ammoTypeHash: number): NativeOutResult<boolean>0x585847C5E4E11709NativeOutResult<boolean>supported
WEAPON::GET_MAX_AMMO_IN_CLIPgetMaxAmmoInClipgetMaxAmmoInClip(ped: number, weaponHash: number, p2: boolean): number0xA38DCFFCEA8962FAnumbersupported
WEAPON::GET_MAX_RANGE_OF_CURRENT_PED_WEAPONgetMaxRangeOfCurrentPedWeapongetMaxRangeOfCurrentPedWeapon(ped: number): number0x814C9D19DFD69679numbersupported
WEAPON::GET_PED_AMMO_BY_TYPEgetPedAmmoByTypegetPedAmmoByType(ped: number, ammoTypeHash: number): number0x39D22031557946C1numbersupported
WEAPON::GET_PED_AMMO_TYPE_FROM_WEAPONgetPedAmmoTypeFromWeapongetPedAmmoTypeFromWeapon(ped: number, weaponHash: number): number0x7FEAD38B326B9F74numbersupported
WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORDgetPedLastWeaponImpactCoordgetPedLastWeaponImpactCoord(ped: number): NativeOutResult<boolean>0x6C4D0409BA1A2BC2NativeOutResult<boolean>supported
WEAPON::GET_PED_ORIGINAL_AMMO_TYPE_FROM_WEAPONgetPedOriginalAmmoTypeFromWeapongetPedOriginalAmmoTypeFromWeapon(ped: number, weaponHash: number): number0xF489B44DD5AF4BD9numbersupported
WEAPON::GET_PED_WEAPON_CAMO_INDEXgetPedWeaponCamoIndexgetPedWeaponCamoIndex(ped: number, weaponHash: number): number0xA2C9AC24B4061285numbersupported
WEAPON::GET_PED_WEAPON_COMPONENT_TINT_INDEXgetPedWeaponComponentTintIndexgetPedWeaponComponentTintIndex(ped: number, weaponHash: number, camoComponentHash: number): number0xF0A60040BE558F2Dnumbersupported
WEAPON::GET_PED_WEAPON_TINT_INDEXgetPedWeaponTintIndexgetPedWeaponTintIndex(ped: number, weaponHash: number): number0x2B9EEDC07BD06B9Fnumbersupported
WEAPON::GET_PED_WEAPONTYPE_IN_SLOTgetPedWeapontypeInSlotgetPedWeapontypeInSlot(ped: number, weaponSlot: number): number0xEFFED78E9011134Dnumbersupported
WEAPON::GET_SELECTED_PED_WEAPONgetSelectedPedWeapongetSelectedPedWeapon(ped: number): number0x0A6DB4965674D243numbersupported
WEAPON::GET_WEAPON_CLIP_SIZEgetWeaponClipSizegetWeaponClipSize(weaponHash: number): number0x583BE370B1EC6EB4numbersupported
WEAPON::GET_WEAPON_COMPONENT_HUD_STATSgetWeaponComponentHudStatsgetWeaponComponentHudStats(componentHash: number, outData: number): boolean0xB3CAF387AE12E9F8booleanblocked
WEAPON::GET_WEAPON_COMPONENT_TYPE_MODELgetWeaponComponentTypeModelgetWeaponComponentTypeModel(componentHash: number): number0x0DB57B41EC1DB083numbersupported
WEAPON::GET_WEAPON_COMPONENT_VARIANT_EXTRA_COUNTgetWeaponComponentVariantExtraCountgetWeaponComponentVariantExtraCount(componentHash: number): number0x6558AC7C17BFEF58numbersupported
WEAPON::GET_WEAPON_COMPONENT_VARIANT_EXTRA_MODELgetWeaponComponentVariantExtraModelgetWeaponComponentVariantExtraModel(componentHash: number, extraComponentIndex: number): number0x4D1CB8DC40208A17numbersupported
WEAPON::GET_WEAPON_DAMAGEgetWeaponDamagegetWeaponDamage(weaponHash: number, componentHash: number): number0x3133B907D8B32053numbersupported
WEAPON::GET_WEAPON_DAMAGE_TYPEgetWeaponDamageTypegetWeaponDamageType(weaponHash: number): number0x3BE0BB12D25FB305numbersupported
WEAPON::GET_WEAPON_HUD_STATSgetWeaponHudStatsgetWeaponHudStats(weaponHash: number, outData: number): boolean0xD92C739EE34C9EBAbooleanblocked
WEAPON::GET_WEAPON_OBJECT_COMPONENT_TINT_INDEXgetWeaponObjectComponentTintIndexgetWeaponObjectComponentTintIndex(weaponObject: number, camoComponentHash: number): number0xB3EA4FEABF41464Bnumbersupported
WEAPON::GET_WEAPON_OBJECT_FROM_PEDgetWeaponObjectFromPedgetWeaponObjectFromPed(ped: number, p1: boolean): number0xCAE1DC9A0E22A16Dnumbersupported
WEAPON::GET_WEAPON_OBJECT_TINT_INDEXgetWeaponObjectTintIndexgetWeaponObjectTintIndex(weapon: number): number0xCD183314F7CD2E57numbersupported
WEAPON::GET_WEAPON_TIME_BETWEEN_SHOTSgetWeaponTimeBetweenShotsgetWeaponTimeBetweenShots(weaponHash: number): number0x065D2AACAD8CF7A4numbersupported
WEAPON::GET_WEAPON_TINT_COUNTgetWeaponTintCountgetWeaponTintCount(weaponHash: number): number0x5DCF6C5CAB2E9BF7numbersupported
WEAPON::GET_WEAPONTYPE_GROUPgetWeapontypeGroupgetWeapontypeGroup(weaponHash: number): number0xC3287EE3050FB74Cnumbersupported
WEAPON::GET_WEAPONTYPE_MODELgetWeapontypeModelgetWeapontypeModel(weaponHash: number): number0xF46CDC33180FDA94numbersupported
WEAPON::GET_WEAPONTYPE_SLOTgetWeapontypeSlotgetWeapontypeSlot(weaponHash: number): number0x4215460B9B8B7FA0numbersupported
WEAPON::GIVE_DELAYED_WEAPON_TO_PEDgiveDelayedWeaponToPedgiveDelayedWeaponToPed(ped: number, weaponHash: number, ammoCount: number, bForceInHand: boolean): void0xB282DC6EBD803C75voidsupported
WEAPON::GIVE_LOADOUT_TO_PEDgiveLoadoutToPedgiveLoadoutToPed(ped: number, loadoutHash: number): void0x68F8BE6AF5CDF8A6voidsupported
WEAPON::GIVE_WEAPON_COMPONENT_TO_PEDgiveWeaponComponentToPedgiveWeaponComponentToPed(ped: number, weaponHash: number, componentHash: number): void0xD966D51AA5B28BB9voidsupported
WEAPON::GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECTgiveWeaponComponentToWeaponObjectgiveWeaponComponentToWeaponObject(weaponObject: number, componentHash: number): void0x33E179436C0B31DBvoidsupported
WEAPON::GIVE_WEAPON_OBJECT_TO_PEDgiveWeaponObjectToPedgiveWeaponObjectToPed(weaponObject: number, ped: number): void0xB1FA61371AF7C4B7voidsupported
WEAPON::GIVE_WEAPON_TO_PEDgiveWeaponToPedgiveWeaponToPed(ped: number, weaponHash: number, ammoCount: number, isHidden: boolean, bForceInHand: boolean): void0xBF0FD6E56C964FCBvoidsupported
WEAPON::HAS_ENTITY_BEEN_DAMAGED_BY_WEAPONhasEntityBeenDamagedByWeaponhasEntityBeenDamagedByWeapon(entity: number, weaponHash: number, weaponType: number): boolean0x131D401334815E94booleansupported
WEAPON::HAS_PED_BEEN_DAMAGED_BY_WEAPONhasPedBeenDamagedByWeaponhasPedBeenDamagedByWeapon(ped: number, weaponHash: number, weaponType: number): boolean0x2D343D2219CD027Abooleansupported
WEAPON::HAS_PED_GOT_WEAPONhasPedGotWeaponhasPedGotWeapon(ped: number, weaponHash: number, p2: boolean): boolean0x8DECB02F88F428BCbooleansupported
WEAPON::HAS_PED_GOT_WEAPON_COMPONENThasPedGotWeaponComponenthasPedGotWeaponComponent(ped: number, weaponHash: number, componentHash: number): boolean0xC593212475FAE340booleansupported
WEAPON::HAS_VEHICLE_GOT_PROJECTILE_ATTACHEDhasVehicleGotProjectileAttachedhasVehicleGotProjectileAttached(driver: number, vehicle: number, weaponHash: number, p3: number): boolean0x717C8481234E3B88booleansupported
WEAPON::HAS_WEAPON_ASSET_LOADEDhasWeaponAssetLoadedhasWeaponAssetLoaded(weaponHash: number): boolean0x36E353271F0E90EEbooleansupported
WEAPON::HAS_WEAPON_GOT_WEAPON_COMPONENThasWeaponGotWeaponComponenthasWeaponGotWeaponComponent(weapon: number, componentHash: number): boolean0x76A18844E743BF91booleansupported
WEAPON::HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENEhidePedWeaponForScriptedCutscenehidePedWeaponForScriptedCutscene(ped: number, toggle: boolean): void0x6F6981D2253C208Fvoidsupported
WEAPON::IS_AIR_DEFENCE_SPHERE_IN_AREAisAirDefenceSphereInAreaisAirDefenceSphereInArea(x: number, y: number, z: number, radius: number): NativeOutResult<boolean>0xDAB963831DBFD3F4NativeOutResult<boolean>supported
WEAPON::IS_FLASH_LIGHT_ONisFlashLightOnisFlashLightOn(ped: number): boolean0x4B7620C47217126Cbooleansupported
WEAPON::IS_PED_ARMEDisPedArmedisPedArmed(ped: number, typeFlags: number): boolean0x475768A975D5AD17booleansupported
WEAPON::IS_PED_CURRENT_WEAPON_SILENCEDisPedCurrentWeaponSilencedisPedCurrentWeaponSilenced(ped: number): boolean0x65F0C5AE05943EC7booleansupported
WEAPON::IS_PED_WEAPON_COMPONENT_ACTIVEisPedWeaponComponentActiveisPedWeaponComponentActive(ped: number, weaponHash: number, componentHash: number): boolean0x0D78DE0572D3969Ebooleansupported
WEAPON::IS_PED_WEAPON_READY_TO_SHOOTisPedWeaponReadyToShootisPedWeaponReadyToShoot(ped: number): boolean0xB80CA294F2F26749booleansupported
WEAPON::IS_WEAPON_VALIDisWeaponValidisWeaponValid(weaponHash: number): boolean0x937C71165CF334B3booleansupported
WEAPON::MAKE_PED_RELOADmakePedReloadmakePedReload(ped: number): boolean0x20AE33F3AC9C0033booleansupported
WEAPON::REFILL_AMMO_INSTANTLYrefillAmmoInstantlyrefillAmmoInstantly(ped: number): boolean0x8C0D57EA686FAD87booleansupported
WEAPON::REMOVE_AIR_DEFENCE_SPHEREremoveAirDefenceSphereremoveAirDefenceSphere(zoneId: number): boolean0x0ABF535877897560booleansupported
WEAPON::REMOVE_ALL_AIR_DEFENCE_SPHERESremoveAllAirDefenceSpheresremoveAllAirDefenceSpheres(): void0x1E45B34ADEBEE48Evoidsupported
WEAPON::REMOVE_ALL_PED_WEAPONSremoveAllPedWeaponsremoveAllPedWeapons(ped: number, p1: boolean): void0xF25DF915FA38C5F3voidsupported
WEAPON::REMOVE_ALL_PROJECTILES_OF_TYPEremoveAllProjectilesOfTyperemoveAllProjectilesOfType(weaponHash: number, explode: boolean): void0xFC52E0F37E446528voidsupported
WEAPON::REMOVE_WEAPON_ASSETremoveWeaponAssetremoveWeaponAsset(weaponHash: number): void0xAA08EF13F341C8FCvoidsupported
WEAPON::REMOVE_WEAPON_COMPONENT_FROM_PEDremoveWeaponComponentFromPedremoveWeaponComponentFromPed(ped: number, weaponHash: number, componentHash: number): void0x1E8BE90C74FB4C09voidsupported
WEAPON::REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECTremoveWeaponComponentFromWeaponObjectremoveWeaponComponentFromWeaponObject(object: number, componentHash: number): void0xF7D82B0D66777611voidsupported
WEAPON::REMOVE_WEAPON_FROM_PEDremoveWeaponFromPedremoveWeaponFromPed(ped: number, weaponHash: number): void0x4899CB088EDF59B8voidsupported
WEAPON::REQUEST_WEAPON_ASSETrequestWeaponAssetrequestWeaponAsset(weaponHash: number, p1: number, p2: number): void0x5443438F033E29C3voidsupported
WEAPON::REQUEST_WEAPON_HIGH_DETAIL_MODELrequestWeaponHighDetailModelrequestWeaponHighDetailModel(weaponObject: number): void0x48164DBB970AC3F0voidsupported
WEAPON::SET_AMMO_IN_CLIPsetAmmoInClipsetAmmoInClip(ped: number, weaponHash: number, ammo: number): boolean0xDCD2A934D65CB497booleansupported
WEAPON::SET_CAN_PED_SELECT_ALL_WEAPONSsetCanPedSelectAllWeaponssetCanPedSelectAllWeapons(ped: number, toggle: boolean): void0xEFF296097FF1E509voidsupported
WEAPON::SET_CAN_PED_SELECT_INVENTORY_WEAPONsetCanPedSelectInventoryWeaponsetCanPedSelectInventoryWeapon(ped: number, weaponHash: number, toggle: boolean): void0xB4771B9AAF4E68E4voidsupported
WEAPON::SET_CURRENT_PED_VEHICLE_WEAPONsetCurrentPedVehicleWeaponsetCurrentPedVehicleWeapon(ped: number, weaponHash: number): boolean0x75C55983C2C39DAAbooleansupported
WEAPON::SET_CURRENT_PED_WEAPONsetCurrentPedWeaponsetCurrentPedWeapon(ped: number, weaponHash: number, bForceInHand: boolean): void0xADF692B254977C0Cvoidsupported
WEAPON::SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEEDsetEqippedWeaponStartSpinningAtFullSpeedsetEqippedWeaponStartSpinningAtFullSpeed(ped: number): void0xE4DCEC7FD5B739A5voidsupported
WEAPON::SET_FLASH_LIGHT_ACTIVE_HISTORYsetFlashLightActiveHistorysetFlashLightActiveHistory(ped: number, toggle: boolean): void0x988DB6FE9B3AC000voidsupported
WEAPON::SET_FLASH_LIGHT_FADE_DISTANCEsetFlashLightFadeDistancesetFlashLightFadeDistance(distance: number): boolean0xCEA66DAD478CD39Bbooleansupported
WEAPON::SET_PED_AMMOsetPedAmmosetPedAmmo(ped: number, weaponHash: number, ammo: number, p3: boolean): void0x14E56BC5B5DB6A19voidsupported
WEAPON::SET_PED_AMMO_BY_TYPEsetPedAmmoByTypesetPedAmmoByType(ped: number, ammoTypeHash: number, ammo: number): void0x5FD1E1F011E76D7Evoidsupported
WEAPON::SET_PED_AMMO_TO_DROPsetPedAmmoToDropsetPedAmmoToDrop(ped: number, p1: number): void0xA4EFEF9440A5B0EFvoidsupported
WEAPON::SET_PED_CHANCE_OF_FIRING_BLANKSsetPedChanceOfFiringBlankssetPedChanceOfFiringBlanks(ped: number, xBias: number, yBias: number): void0x8378627201D5497Dvoidsupported
WEAPON::SET_PED_CURRENT_WEAPON_VISIBLEsetPedCurrentWeaponVisiblesetPedCurrentWeaponVisible(ped: number, visible: boolean, deselectWeapon: boolean, p3: boolean, p4: boolean): void0x0725A4CCFDED9A70voidsupported
WEAPON::SET_PED_CYCLE_VEHICLE_WEAPONS_ONLYsetPedCycleVehicleWeaponsOnlysetPedCycleVehicleWeaponsOnly(ped: number): void0x50276EF8172F5F12voidsupported
WEAPON::SET_PED_DROPS_INVENTORY_WEAPONsetPedDropsInventoryWeaponsetPedDropsInventoryWeapon(ped: number, weaponHash: number, xOffset: number, yOffset: number, zOffset: number, ammoCount: number): void0x208A1888007FC0E6voidsupported
WEAPON::SET_PED_DROPS_WEAPONsetPedDropsWeaponsetPedDropsWeapon(ped: number): void0x6B7513D9966FBEC0voidsupported
WEAPON::SET_PED_DROPS_WEAPONS_WHEN_DEADsetPedDropsWeaponsWhenDeadsetPedDropsWeaponsWhenDead(ped: number, toggle: boolean): void0x476AE72C1D19D1A8voidsupported
WEAPON::SET_PED_GADGETsetPedGadgetsetPedGadget(ped: number, gadgetHash: number, p2: boolean): void0xD0D7B1E680ED4A1Avoidsupported
WEAPON::SET_PED_INFINITE_AMMOsetPedInfiniteAmmosetPedInfiniteAmmo(ped: number, toggle: boolean, weaponHash: number): void0x3EDCB0505123623Bvoidsupported
WEAPON::SET_PED_INFINITE_AMMO_CLIPsetPedInfiniteAmmoClipsetPedInfiniteAmmoClip(ped: number, toggle: boolean): void0x183DADC6AA953186voidsupported
WEAPON::SET_PED_SHOOT_ORDNANCE_WEAPONsetPedShootOrdnanceWeaponsetPedShootOrdnanceWeapon(ped: number, p1: number): number0xB4C8D77C80C0421Enumbersupported
WEAPON::SET_PED_STUN_GUN_FINITE_AMMOsetPedStunGunFiniteAmmosetPedStunGunFiniteAmmo(p0: number, p1: number): void0x24C024BA8379A70Avoidsupported
WEAPON::SET_PED_WEAPON_COMPONENT_TINT_INDEXsetPedWeaponComponentTintIndexsetPedWeaponComponentTintIndex(ped: number, weaponHash: number, camoComponentHash: number, colorIndex: number): void0x9FE5633880ECD8EDvoidsupported
WEAPON::SET_PED_WEAPON_TINT_INDEXsetPedWeaponTintIndexsetPedWeaponTintIndex(ped: number, weaponHash: number, tintIndex: number): void0x50969B9B89ED5738voidsupported
WEAPON::SET_PICKUP_AMMO_AMOUNT_SCALERsetPickupAmmoAmountScalersetPickupAmmoAmountScaler(p0: number): void0xE620FD3512A04F18voidsupported
WEAPON::SET_PLAYER_TARGETTABLE_FOR_AIR_DEFENCE_SPHEREsetPlayerTargettableForAirDefenceSpheresetPlayerTargettableForAirDefenceSphere(player: number, zoneId: number, enable: boolean): void0xECDC202B25E5CF48voidsupported
WEAPON::SET_WEAPON_ANIMATION_OVERRIDEsetWeaponAnimationOverridesetWeaponAnimationOverride(ped: number, animStyle: number): void0x1055AC3A667F09D9voidsupported
WEAPON::SET_WEAPON_AOE_MODIFIERsetWeaponAoeModifiersetWeaponAoeModifier(weaponHash: number, multiplier: number): void0x4AE5AC8B852D642Cvoidsupported
WEAPON::SET_WEAPON_DAMAGE_MODIFIERsetWeaponDamageModifiersetWeaponDamageModifier(weaponHash: number, damageMultiplier: number): void0x4757F00BC6323CFEvoidsupported
WEAPON::SET_WEAPON_EFFECT_DURATION_MODIFIERsetWeaponEffectDurationModifiersetWeaponEffectDurationModifier(p0: number, p1: number): void0xE6D2CEDD370FF98Evoidsupported
WEAPON::SET_WEAPON_OBJECT_CAMO_INDEXsetWeaponObjectCamoIndexsetWeaponObjectCamoIndex(weaponObject: number, p1: number): void0x977CA98939E82E4Bvoidsupported
WEAPON::SET_WEAPON_OBJECT_COMPONENT_TINT_INDEXsetWeaponObjectComponentTintIndexsetWeaponObjectComponentTintIndex(weaponObject: number, camoComponentHash: number, colorIndex: number): void0x5DA825A85D0EA6E6voidsupported
WEAPON::SET_WEAPON_OBJECT_TINT_INDEXsetWeaponObjectTintIndexsetWeaponObjectTintIndex(weapon: number, tintIndex: number): void0xF827589017D4E4A9voidsupported

Varion Multiplayer Platform