ENTITY Natives
Generated declarations in this category: 189.
| Native | Function | Signature | Hash | Return | Status |
|---|---|---|---|---|---|
ENTITY::_GET_LAST_ENTITY_HIT_BY_ENTITY | getLastEntityHitByEntity | getLastEntityHitByEntity(entity: number): number | 0xA75EE4F689B85391 | number | supported |
ENTITY::_SET_ENTITY_NO_COLLISION_WITH_NETWORKED_ENTITY | setEntityNoCollisionWithNetworkedEntity | setEntityNoCollisionWithNetworkedEntity(entity1: number, entity2: number): void | 0x0A27A7827347B3B1 | void | supported |
ENTITY::APPLY_FORCE_TO_ENTITY | applyForceToEntity | applyForceToEntity(entity: number, forceFlags: number, x: number, y: number, z: number, offX: number, offY: number, offZ: number, boneIndex: number, isDirectionRel: boolean, ignoreUpVec: boolean, isForceRel: boolean, p12: boolean, p13: boolean): void | 0xC5F68BE9613E2D18 | void | supported |
ENTITY::APPLY_FORCE_TO_ENTITY_CENTER_OF_MASS | applyForceToEntityCenterOfMass | applyForceToEntityCenterOfMass(entity: number, forceType: number, x: number, y: number, z: number, p5: boolean, isDirectionRel: boolean, isForceRel: boolean, p8: boolean): void | 0x18FF00FC7EFF559E | void | supported |
ENTITY::ATTACH_ENTITY_BONE_TO_ENTITY_BONE | attachEntityBoneToEntityBone | attachEntityBoneToEntityBone(entity1: number, entity2: number, boneIndex1: number, boneIndex2: number, p4: boolean, p5: boolean): void | 0x5C48B75732C8456C | void | supported |
ENTITY::ATTACH_ENTITY_BONE_TO_ENTITY_BONE_Y_FORWARD | attachEntityBoneToEntityBoneYForward | attachEntityBoneToEntityBoneYForward(entity1: number, entity2: number, boneIndex1: number, boneIndex2: number, p4: boolean, p5: boolean): void | 0xFD1695C5D3B05439 | void | supported |
ENTITY::ATTACH_ENTITY_TO_ENTITY | attachEntityToEntity | attachEntityToEntity(entity1: number, entity2: number, boneIndex: number, xPos: number, yPos: number, zPos: number, xRot: number, yRot: number, zRot: number, p9: boolean, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean, p15: number): void | 0x6B9BBD38AB0796DF | void | supported |
ENTITY::ATTACH_ENTITY_TO_ENTITY_PHYSICALLY | attachEntityToEntityPhysically | attachEntityToEntityPhysically(entity1: number, entity2: number, boneIndex1: number, boneIndex2: number, xPos1: number, yPos1: number, zPos1: number, xPos2: number, yPos2: number, zPos2: number, xRot: number, yRot: number, zRot: number, breakForce: number, fixedRot: boolean, p15: boolean, collision: boolean, p17: boolean, p18: number): void | 0xC3675780C92F90F9 | void | supported |
ENTITY::ATTACH_ENTITY_TO_ENTITY_PHYSICALLY_OVERRIDE_INVERSE_MASS | attachEntityToEntityPhysicallyOverrideInverseMass | attachEntityToEntityPhysicallyOverrideInverseMass(firstEntityIndex: number, secondEntityIndex: number, firstEntityBoneIndex: number, secondEntityBoneIndex: number, secondEntityOffsetX: number, secondEntityOffsetY: number, secondEntityOffsetZ: number, firstEntityOffsetX: number, firstEntityOffsetY: number, firstEntityOffsetZ: number, vecRotationX: number, vecRotationY: number, vecRotationZ: number, physicalStrength: number, constrainRotation: boolean, doInitialWarp: boolean, collideWithEntity: boolean, addInitialSeperation: boolean, rotOrder: number, invMassScaleA: number, invMassScaleB: number): void | 0x168A09D1B25B0BA4 | void | supported |
ENTITY::CLEAR_ENTITY_LAST_DAMAGE_ENTITY | clearEntityLastDamageEntity | clearEntityLastDamageEntity(entity: number): void | 0xA72CD9CA74A5ECBA | void | supported |
ENTITY::CREATE_FORCED_OBJECT | createForcedObject | createForcedObject(x: number, y: number, z: number, p3: number, modelHash: number, p5: boolean): void | 0x150E808B375A385A | void | supported |
ENTITY::CREATE_MODEL_HIDE | createModelHide | createModelHide(x: number, y: number, z: number, radius: number, modelHash: number, p5: boolean): void | 0x8A97BCA30A0CE478 | void | supported |
ENTITY::CREATE_MODEL_HIDE_EXCLUDING_SCRIPT_OBJECTS | createModelHideExcludingScriptObjects | createModelHideExcludingScriptObjects(x: number, y: number, z: number, radius: number, modelHash: number, p5: boolean): void | 0x3A52AE588830BF7F | void | supported |
ENTITY::CREATE_MODEL_SWAP | createModelSwap | createModelSwap(x: number, y: number, z: number, radius: number, originalModel: number, newModel: number, p6: boolean): void | 0x92C47782FDA8B2A3 | void | supported |
ENTITY::DELETE_ENTITY | deleteEntity | deleteEntity(): NativeOutResult<void> | 0xAE3CBE5BF394C9C9 | NativeOutResult<void> | supported |
ENTITY::DETACH_ENTITY | detachEntity | detachEntity(entity: number, dynamic: boolean, collision: boolean): void | 0x961AC54BF0613F5D | void | supported |
ENTITY::DOES_ENTITY_BELONG_TO_THIS_SCRIPT | doesEntityBelongToThisScript | doesEntityBelongToThisScript(entity: number, p1: boolean): boolean | 0xDDE6DF5AE89981D2 | boolean | supported |
ENTITY::DOES_ENTITY_EXIST | doesEntityExist | doesEntityExist(entity: number): boolean | 0x7239B21A38F536BA | boolean | supported |
ENTITY::DOES_ENTITY_HAVE_ANIM_DIRECTOR | doesEntityHaveAnimDirector | doesEntityHaveAnimDirector(entity: number): boolean | 0x2158E81A6AF65EA9 | boolean | supported |
ENTITY::DOES_ENTITY_HAVE_DRAWABLE | doesEntityHaveDrawable | doesEntityHaveDrawable(entity: number): boolean | 0x060D6E96F8B8E48D | boolean | supported |
ENTITY::DOES_ENTITY_HAVE_PHYSICS | doesEntityHavePhysics | doesEntityHavePhysics(entity: number): boolean | 0xDA95EA3317CC5064 | boolean | supported |
ENTITY::DOES_ENTITY_HAVE_SKELETON | doesEntityHaveSkeleton | doesEntityHaveSkeleton(entity: number): boolean | 0x764EB96874EFFDC1 | boolean | supported |
ENTITY::ENABLE_ENTITY_BULLET_COLLISION | enableEntityBulletCollision | enableEntityBulletCollision(entity: number): void | 0x6CE177D014502E8A | void | supported |
ENTITY::FIND_ANIM_EVENT_PHASE | findAnimEventPhase | findAnimEventPhase(animDictionary: string, animName: string, p2: string, p3: number, p4: number): boolean | 0x07F1BE2BCCAA27A7 | boolean | blocked |
ENTITY::FORCE_ENTITY_AI_AND_ANIMATION_UPDATE | forceEntityAiAndAnimationUpdate | forceEntityAiAndAnimationUpdate(entity: number): void | 0x40FDEDB72F8293B2 | void | supported |
ENTITY::FREEZE_ENTITY_POSITION | freezeEntityPosition | freezeEntityPosition(entity: number, toggle: boolean): void | 0x428CA6DBD1094446 | void | supported |
ENTITY::GET_ANIM_DURATION | getAnimDuration | getAnimDuration(animDict: string, animName: string): number | 0xFEDDF04D62B8D790 | number | supported |
ENTITY::GET_COLLISION_NORMAL_OF_LAST_HIT_FOR_ENTITY | getCollisionNormalOfLastHitForEntity | getCollisionNormalOfLastHitForEntity(entity: number): Vector3 | 0xE465D4AB7CA6AE72 | Vector3 | supported |
ENTITY::GET_ENTITY_ALPHA | getEntityAlpha | getEntityAlpha(entity: number): number | 0x5A47B3B5E63E94C6 | number | supported |
ENTITY::GET_ENTITY_ANIM_CURRENT_TIME | getEntityAnimCurrentTime | getEntityAnimCurrentTime(entity: number, animDict: string, animName: string): number | 0x346D81500D088F42 | number | supported |
ENTITY::GET_ENTITY_ANIM_TOTAL_TIME | getEntityAnimTotalTime | getEntityAnimTotalTime(entity: number, animDict: string, animName: string): number | 0x50BD2730B191E360 | number | supported |
ENTITY::GET_ENTITY_ATTACHED_TO | getEntityAttachedTo | getEntityAttachedTo(entity: number): number | 0x48C2BED9180FE123 | number | supported |
ENTITY::GET_ENTITY_BONE_COUNT | getEntityBoneCount | getEntityBoneCount(entity: number): number | 0xB328DCC3A3AA401B | number | supported |
ENTITY::GET_ENTITY_BONE_INDEX_BY_NAME | getEntityBoneIndexByName | getEntityBoneIndexByName(entity: number, boneName: string): number | 0xFB71170B7E76ACBA | number | supported |
ENTITY::GET_ENTITY_BONE_OBJECT_POSTION | getEntityBoneObjectPostion | getEntityBoneObjectPostion(entity: number, boneIndex: number): Vector3 | 0xCF1247CC86961FD6 | Vector3 | supported |
ENTITY::GET_ENTITY_BONE_OBJECT_ROTATION | getEntityBoneObjectRotation | getEntityBoneObjectRotation(entity: number, boneIndex: number): Vector3 | 0xBD8D32550E5CEBFE | Vector3 | supported |
ENTITY::GET_ENTITY_BONE_POSTION | getEntityBonePostion | getEntityBonePostion(entity: number, boneIndex: number): Vector3 | 0x46F8696933A63C9B | Vector3 | supported |
ENTITY::GET_ENTITY_BONE_ROTATION | getEntityBoneRotation | getEntityBoneRotation(entity: number, boneIndex: number): Vector3 | 0xCE6294A232D03786 | Vector3 | supported |
ENTITY::GET_ENTITY_CAN_BE_DAMAGED | getEntityCanBeDamaged | getEntityCanBeDamaged(entity: number): boolean | 0xD95CC5D2AB15A09F | boolean | supported |
ENTITY::GET_ENTITY_COLLISION_DISABLED | getEntityCollisionDisabled | getEntityCollisionDisabled(entity: number): boolean | 0xCCF1E97BEFDAE480 | boolean | supported |
ENTITY::GET_ENTITY_COORDS | getEntityCoords | getEntityCoords(entity: number, alive: boolean): Vector3 | 0x3FEF770D40960D5A | Vector3 | supported |
ENTITY::GET_ENTITY_FORWARD_VECTOR | getEntityForwardVector | getEntityForwardVector(entity: number): Vector3 | 0x0A794A5A57F8DF91 | Vector3 | supported |
ENTITY::GET_ENTITY_FORWARD_X | getEntityForwardX | getEntityForwardX(entity: number): number | 0x8BB4EF4214E0E6D5 | number | supported |
ENTITY::GET_ENTITY_FORWARD_Y | getEntityForwardY | getEntityForwardY(entity: number): number | 0x866A4A5FAE349510 | number | supported |
ENTITY::GET_ENTITY_HEADING | getEntityHeading | getEntityHeading(entity: number): number | 0xE83D4F9BA2A38914 | number | supported |
ENTITY::GET_ENTITY_HEADING_FROM_EULERS | getEntityHeadingFromEulers | getEntityHeadingFromEulers(entity: number): number | 0x846BF6291198A71E | number | supported |
ENTITY::GET_ENTITY_HEALTH | getEntityHealth | getEntityHealth(entity: number): number | 0xEEF059FAD016D209 | number | supported |
ENTITY::GET_ENTITY_HEIGHT | getEntityHeight | getEntityHeight(entity: number, X: number, Y: number, Z: number, atTop: boolean, inWorldCoords: boolean): number | 0x5A504562485944DD | number | supported |
ENTITY::GET_ENTITY_HEIGHT_ABOVE_GROUND | getEntityHeightAboveGround | getEntityHeightAboveGround(entity: number): number | 0x1DD55701034110E5 | number | supported |
ENTITY::GET_ENTITY_LOD_DIST | getEntityLodDist | getEntityLodDist(entity: number): number | 0x4159C2762B5791D6 | number | supported |
ENTITY::GET_ENTITY_MATRIX | getEntityMatrix | getEntityMatrix(entity: number): NativeOutResult<void> | 0xECB2FC7235A7D137 | NativeOutResult<void> | supported |
ENTITY::GET_ENTITY_MAX_HEALTH | getEntityMaxHealth | getEntityMaxHealth(entity: number): number | 0x15D757606D170C3C | number | supported |
ENTITY::GET_ENTITY_MODEL | getEntityModel | getEntityModel(entity: number): number | 0x9F47B058362C84B5 | number | supported |
ENTITY::GET_ENTITY_OF_TYPE_ATTACHED_TO_ENTITY | getEntityOfTypeAttachedToEntity | getEntityOfTypeAttachedToEntity(entity: number, modelHash: number): number | 0x1F922734E259BD26 | number | supported |
ENTITY::GET_ENTITY_PITCH | getEntityPitch | getEntityPitch(entity: number): number | 0xD45DC2893621E1FE | number | supported |
ENTITY::GET_ENTITY_POPULATION_TYPE | getEntityPopulationType | getEntityPopulationType(entity: number): number | 0xF6F5161F4534EDFF | number | supported |
ENTITY::GET_ENTITY_PROOFS | getEntityProofs | getEntityProofs(entity: number): NativeOutResult<boolean> | 0xBE8CD9BE829BBEBF | NativeOutResult<boolean> | supported |
ENTITY::GET_ENTITY_QUATERNION | getEntityQuaternion | getEntityQuaternion(entity: number): NativeOutResult<void> | 0x7B3703D2D32DFA18 | NativeOutResult<void> | supported |
ENTITY::GET_ENTITY_ROLL | getEntityRoll | getEntityRoll(entity: number): number | 0x831E0242595560DF | number | supported |
ENTITY::GET_ENTITY_ROTATION | getEntityRotation | getEntityRotation(entity: number, rotationOrder: number): Vector3 | 0xAFBD61CC738D9EB9 | Vector3 | supported |
ENTITY::GET_ENTITY_ROTATION_VELOCITY | getEntityRotationVelocity | getEntityRotationVelocity(entity: number): Vector3 | 0x213B91045D09B983 | Vector3 | supported |
ENTITY::GET_ENTITY_SCRIPT | getEntityScript | getEntityScript(entity: number): NativeOutResult<string> | 0xA6E9C38DB51D7748 | NativeOutResult<string> | supported |
ENTITY::GET_ENTITY_SPEED | getEntitySpeed | getEntitySpeed(entity: number): number | 0xD5037BA82E12416F | number | supported |
ENTITY::GET_ENTITY_SPEED_VECTOR | getEntitySpeedVector | getEntitySpeedVector(entity: number, relative: boolean): Vector3 | 0x9A8D700A51CB7B0D | Vector3 | supported |
ENTITY::GET_ENTITY_SUBMERGED_LEVEL | getEntitySubmergedLevel | getEntitySubmergedLevel(entity: number): number | 0xE81AFC1BC4CC41CE | number | supported |
ENTITY::GET_ENTITY_TYPE | getEntityType | getEntityType(entity: number): number | 0x8ACD366038D14505 | number | supported |
ENTITY::GET_ENTITY_UPRIGHT_VALUE | getEntityUprightValue | getEntityUprightValue(entity: number): number | 0x95EED5A694951F9F | number | supported |
ENTITY::GET_ENTITY_VELOCITY | getEntityVelocity | getEntityVelocity(entity: number): Vector3 | 0x4805D2B1D8CF94A9 | Vector3 | supported |
ENTITY::GET_LAST_MATERIAL_HIT_BY_ENTITY | getLastMaterialHitByEntity | getLastMaterialHitByEntity(entity: number): number | 0x5C3D0A935F535C4C | number | supported |
ENTITY::GET_NEAREST_PARTICIPANT_TO_ENTITY | getNearestParticipantToEntity | getNearestParticipantToEntity(entity: number): number | 0xFFBD7052D65BE0FF | number | supported |
ENTITY::GET_NEAREST_PLAYER_TO_ENTITY | getNearestPlayerToEntity | getNearestPlayerToEntity(entity: number): number | 0x7196842CB375CDB3 | number | supported |
ENTITY::GET_NEAREST_PLAYER_TO_ENTITY_ON_TEAM | getNearestPlayerToEntityOnTeam | getNearestPlayerToEntityOnTeam(entity: number, team: number): number | 0x4DC9A62F844D9337 | number | supported |
ENTITY::GET_OBJECT_INDEX_FROM_ENTITY_INDEX | getObjectIndexFromEntityIndex | getObjectIndexFromEntityIndex(entity: number): number | 0xD7E3B9735C0F89D6 | number | supported |
ENTITY::GET_OFFSET_FROM_ENTITY_GIVEN_WORLD_COORDS | getOffsetFromEntityGivenWorldCoords | getOffsetFromEntityGivenWorldCoords(entity: number, posX: number, posY: number, posZ: number): Vector3 | 0x2274BC1C4885E333 | Vector3 | supported |
ENTITY::GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS | getOffsetFromEntityInWorldCoords | getOffsetFromEntityInWorldCoords(entity: number, offsetX: number, offsetY: number, offsetZ: number): Vector3 | 0x1899F328B0E12848 | Vector3 | supported |
ENTITY::GET_PED_INDEX_FROM_ENTITY_INDEX | getPedIndexFromEntityIndex | getPedIndexFromEntityIndex(entity: number): number | 0x04A2A40C73395041 | number | supported |
ENTITY::GET_VEHICLE_INDEX_FROM_ENTITY_INDEX | getVehicleIndexFromEntityIndex | getVehicleIndexFromEntityIndex(entity: number): number | 0x4B53F92932ADFAC0 | number | supported |
ENTITY::GET_WORLD_POSITION_OF_ENTITY_BONE | getWorldPositionOfEntityBone | getWorldPositionOfEntityBone(entity: number, boneIndex: number): Vector3 | 0x44A8FCB8ED227738 | Vector3 | supported |
ENTITY::HAS_ANIM_EVENT_FIRED | hasAnimEventFired | hasAnimEventFired(entity: number, actionHash: number): boolean | 0xEAF4CD9EA3E7E922 | boolean | supported |
ENTITY::HAS_COLLISION_LOADED_AROUND_ENTITY | hasCollisionLoadedAroundEntity | hasCollisionLoadedAroundEntity(entity: number): boolean | 0xE9676F61BC0B3321 | boolean | supported |
ENTITY::HAS_ENTITY_ANIM_FINISHED | hasEntityAnimFinished | hasEntityAnimFinished(entity: number, animDict: string, animName: string, p3: number): boolean | 0x20B711662962B472 | boolean | supported |
ENTITY::HAS_ENTITY_BEEN_DAMAGED_BY_ANY_OBJECT | hasEntityBeenDamagedByAnyObject | hasEntityBeenDamagedByAnyObject(entity: number): boolean | 0x95EB9964FF5C5C65 | boolean | supported |
ENTITY::HAS_ENTITY_BEEN_DAMAGED_BY_ANY_PED | hasEntityBeenDamagedByAnyPed | hasEntityBeenDamagedByAnyPed(entity: number): boolean | 0x605F5A140F202491 | boolean | supported |
ENTITY::HAS_ENTITY_BEEN_DAMAGED_BY_ANY_VEHICLE | hasEntityBeenDamagedByAnyVehicle | hasEntityBeenDamagedByAnyVehicle(entity: number): boolean | 0xDFD5033FDBA0A9C8 | boolean | supported |
ENTITY::HAS_ENTITY_BEEN_DAMAGED_BY_ENTITY | hasEntityBeenDamagedByEntity | hasEntityBeenDamagedByEntity(entity1: number, entity2: number, p2: boolean): boolean | 0xC86D67D52A707CF8 | boolean | supported |
ENTITY::HAS_ENTITY_CLEAR_LOS_TO_ENTITY | hasEntityClearLosToEntity | hasEntityClearLosToEntity(entity1: number, entity2: number, traceType: number): boolean | 0xFCDFF7B72D23A1AC | boolean | supported |
ENTITY::HAS_ENTITY_CLEAR_LOS_TO_ENTITY_ADJUST_FOR_COVER | hasEntityClearLosToEntityAdjustForCover | hasEntityClearLosToEntityAdjustForCover(entity1: number, entity2: number, traceType: number): boolean | 0x394BDE2A7BBA031E | boolean | supported |
ENTITY::HAS_ENTITY_CLEAR_LOS_TO_ENTITY_IN_FRONT | hasEntityClearLosToEntityInFront | hasEntityClearLosToEntityInFront(entity1: number, entity2: number): boolean | 0x0267D00AF114F17A | boolean | supported |
ENTITY::HAS_ENTITY_COLLIDED_WITH_ANYTHING | hasEntityCollidedWithAnything | hasEntityCollidedWithAnything(entity: number): boolean | 0x8BAD02F0368D9E14 | boolean | supported |
ENTITY::IS_AN_ENTITY | isAnEntity | isAnEntity(handle: number): boolean | 0x731EC8A916BD11A1 | boolean | supported |
ENTITY::IS_ENTITY_A_MISSION_ENTITY | isEntityAMissionEntity | isEntityAMissionEntity(entity: number): boolean | 0x0A7B270912999B3C | boolean | supported |
ENTITY::IS_ENTITY_A_PED | isEntityAPed | isEntityAPed(entity: number): boolean | 0x524AC5ECEA15343E | boolean | supported |
ENTITY::IS_ENTITY_A_VEHICLE | isEntityAVehicle | isEntityAVehicle(entity: number): boolean | 0x6AC7003FA6E5575E | boolean | supported |
ENTITY::IS_ENTITY_AN_OBJECT | isEntityAnObject | isEntityAnObject(entity: number): boolean | 0x8D68C8FD0FACA94E | boolean | supported |
ENTITY::IS_ENTITY_AT_COORD | isEntityAtCoord | isEntityAtCoord(entity: number, xPos: number, yPos: number, zPos: number, xSize: number, ySize: number, zSize: number, p7: boolean, p8: boolean, p9: number): boolean | 0x20B60995556D004F | boolean | supported |
ENTITY::IS_ENTITY_AT_ENTITY | isEntityAtEntity | isEntityAtEntity(entity1: number, entity2: number, xSize: number, ySize: number, zSize: number, p5: boolean, p6: boolean, p7: number): boolean | 0x751B70C3D034E187 | boolean | supported |
ENTITY::IS_ENTITY_ATTACHED | isEntityAttached | isEntityAttached(entity: number): boolean | 0xB346476EF1A64897 | boolean | supported |
ENTITY::IS_ENTITY_ATTACHED_TO_ANY_OBJECT | isEntityAttachedToAnyObject | isEntityAttachedToAnyObject(entity: number): boolean | 0xCF511840CEEDE0CC | boolean | supported |
ENTITY::IS_ENTITY_ATTACHED_TO_ANY_PED | isEntityAttachedToAnyPed | isEntityAttachedToAnyPed(entity: number): boolean | 0xB1632E9A5F988D11 | boolean | supported |
ENTITY::IS_ENTITY_ATTACHED_TO_ANY_VEHICLE | isEntityAttachedToAnyVehicle | isEntityAttachedToAnyVehicle(entity: number): boolean | 0x26AA915AD89BFB4B | boolean | supported |
ENTITY::IS_ENTITY_ATTACHED_TO_ENTITY | isEntityAttachedToEntity | isEntityAttachedToEntity(from: number, to: number): boolean | 0xEFBE71898A993728 | boolean | supported |
ENTITY::IS_ENTITY_DEAD | isEntityDead | isEntityDead(entity: number, p1: boolean): boolean | 0x5F9532F3B5CC2551 | boolean | supported |
ENTITY::IS_ENTITY_IN_AIR | isEntityInAir | isEntityInAir(entity: number): boolean | 0x886E37EC497200B6 | boolean | supported |
ENTITY::IS_ENTITY_IN_ANGLED_AREA | isEntityInAngledArea | isEntityInAngledArea(entity: number, x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, width: number, debug: boolean, includeZ: boolean, p10: number): boolean | 0x51210CED3DA1C78A | boolean | supported |
ENTITY::IS_ENTITY_IN_AREA | isEntityInArea | isEntityInArea(entity: number, x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, p7: boolean, p8: boolean, p9: number): boolean | 0x54736AA40E271165 | boolean | supported |
ENTITY::IS_ENTITY_IN_WATER | isEntityInWater | isEntityInWater(entity: number): boolean | 0xCFB0A0D8EDD145A3 | boolean | supported |
ENTITY::IS_ENTITY_IN_ZONE | isEntityInZone | isEntityInZone(entity: number, zone: string): boolean | 0xB6463CF6AF527071 | boolean | supported |
ENTITY::IS_ENTITY_OCCLUDED | isEntityOccluded | isEntityOccluded(entity: number): boolean | 0xE31C2C72B8692B64 | boolean | supported |
ENTITY::IS_ENTITY_ON_SCREEN | isEntityOnScreen | isEntityOnScreen(entity: number): boolean | 0xE659E47AF827484B | boolean | supported |
ENTITY::IS_ENTITY_PLAYING_ANIM | isEntityPlayingAnim | isEntityPlayingAnim(entity: number, animDict: string, animName: string, taskFlag: number): boolean | 0x1F0B79228E461EC9 | boolean | supported |
ENTITY::IS_ENTITY_STATIC | isEntityStatic | isEntityStatic(entity: number): boolean | 0x1218E6886D3D8327 | boolean | supported |
ENTITY::IS_ENTITY_TOUCHING_ENTITY | isEntityTouchingEntity | isEntityTouchingEntity(entity: number, targetEntity: number): boolean | 0x17FFC1B2BA35A494 | boolean | supported |
ENTITY::IS_ENTITY_TOUCHING_MODEL | isEntityTouchingModel | isEntityTouchingModel(entity: number, modelHash: number): boolean | 0x0F42323798A58C8C | boolean | supported |
ENTITY::IS_ENTITY_UPRIGHT | isEntityUpright | isEntityUpright(entity: number, angle: number): boolean | 0x5333F526F6AB19AA | boolean | supported |
ENTITY::IS_ENTITY_UPSIDEDOWN | isEntityUpsidedown | isEntityUpsidedown(entity: number): boolean | 0x1DBD58820FA61D71 | boolean | supported |
ENTITY::IS_ENTITY_VISIBLE | isEntityVisible | isEntityVisible(entity: number): boolean | 0x47D6F43D77935C75 | boolean | supported |
ENTITY::IS_ENTITY_VISIBLE_TO_SCRIPT | isEntityVisibleToScript | isEntityVisibleToScript(entity: number): boolean | 0xD796CB5BA8F20E32 | boolean | supported |
ENTITY::IS_ENTITY_WAITING_FOR_WORLD_COLLISION | isEntityWaitingForWorldCollision | isEntityWaitingForWorldCollision(entity: number): boolean | 0xD05BFF0C0A12C68F | boolean | supported |
ENTITY::PLAY_ENTITY_ANIM | playEntityAnim | playEntityAnim(entity: number, animName: string, animDict: string, p3: number, loop: boolean, stayInAnim: boolean, p6: boolean, delta: number, bitset: number): boolean | 0x7FB218262B810701 | boolean | supported |
ENTITY::PLAY_SYNCHRONIZED_ENTITY_ANIM | playSynchronizedEntityAnim | playSynchronizedEntityAnim(entity: number, syncedScene: number, animation: string, propName: string, p4: number, p5: number, p6: number, p7: number): boolean | 0xC77720A12FE14A86 | boolean | supported |
ENTITY::PLAY_SYNCHRONIZED_MAP_ENTITY_ANIM | playSynchronizedMapEntityAnim | playSynchronizedMapEntityAnim(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number, p6: string, p7: string, p8: number, p9: number, p10: number, p11: number): boolean | 0xB9C54555ED30FBC4 | boolean | supported |
ENTITY::PROCESS_ENTITY_ATTACHMENTS | processEntityAttachments | processEntityAttachments(entity: number): void | 0xF4080490ADC51C6F | void | supported |
ENTITY::REMOVE_FORCED_OBJECT | removeForcedObject | removeForcedObject(x: number, y: number, z: number, p3: number, modelHash: number): void | 0x61B6775E83C0DB6F | void | supported |
ENTITY::REMOVE_MODEL_HIDE | removeModelHide | removeModelHide(x: number, y: number, z: number, radius: number, modelHash: number, p5: boolean): void | 0xD9E3006FB3CBD765 | void | supported |
ENTITY::REMOVE_MODEL_SWAP | removeModelSwap | removeModelSwap(x: number, y: number, z: number, radius: number, originalModel: number, newModel: number, p6: boolean): void | 0x033C0F9A64E229AE | void | supported |
ENTITY::RESET_ENTITY_ALPHA | resetEntityAlpha | resetEntityAlpha(entity: number): void | 0x9B1E824FFBB7027A | void | supported |
ENTITY::RESET_PICKUP_ENTITY_GLOW | resetPickupEntityGlow | resetPickupEntityGlow(entity: number): void | 0x490861B88F4FD846 | void | supported |
ENTITY::SET_ALLOW_MIGRATE_TO_SPECTATOR | setAllowMigrateToSpectator | setAllowMigrateToSpectator(entity: number, p1: number): void | 0x36F32DE87082343E | void | supported |
ENTITY::SET_CAN_AUTO_VAULT_ON_ENTITY | setCanAutoVaultOnEntity | setCanAutoVaultOnEntity(entity: number, toggle: boolean): void | 0xE12ABE5E3A389A6C | void | supported |
ENTITY::SET_CAN_CLIMB_ON_ENTITY | setCanClimbOnEntity | setCanClimbOnEntity(entity: number, toggle: boolean): void | 0xA80AE305E0A3044F | void | supported |
ENTITY::SET_ENTITY_ALPHA | setEntityAlpha | setEntityAlpha(entity: number, alphaLevel: number, skin: boolean): void | 0x44A0870B7E92D7C0 | void | supported |
ENTITY::SET_ENTITY_ALWAYS_PRERENDER | setEntityAlwaysPrerender | setEntityAlwaysPrerender(entity: number, toggle: boolean): void | 0xACAD101E1FB66689 | void | supported |
ENTITY::SET_ENTITY_ANGULAR_VELOCITY | setEntityAngularVelocity | setEntityAngularVelocity(entity: number, x: number, y: number, z: number): void | 0x8339643499D1222E | void | supported |
ENTITY::SET_ENTITY_ANIM_CURRENT_TIME | setEntityAnimCurrentTime | setEntityAnimCurrentTime(entity: number, animDictionary: string, animName: string, time: number): void | 0x4487C259F0F70977 | void | supported |
ENTITY::SET_ENTITY_ANIM_SPEED | setEntityAnimSpeed | setEntityAnimSpeed(entity: number, animDictionary: string, animName: string, speedMultiplier: number): void | 0x28D1A16553C51776 | void | supported |
ENTITY::SET_ENTITY_AS_MISSION_ENTITY | setEntityAsMissionEntity | setEntityAsMissionEntity(entity: number, bScriptHostObject: boolean, bGrabFromOtherScript: boolean): void | 0xAD738C3085FE7E11 | void | supported |
ENTITY::SET_ENTITY_AS_NO_LONGER_NEEDED | setEntityAsNoLongerNeeded | setEntityAsNoLongerNeeded(): NativeOutResult<void> | 0xB736A491E64A32CF | NativeOutResult<void> | supported |
ENTITY::SET_ENTITY_CAN_BE_DAMAGED | setEntityCanBeDamaged | setEntityCanBeDamaged(entity: number, toggle: boolean): void | 0x1760FFA8AB074D66 | void | supported |
ENTITY::SET_ENTITY_CAN_BE_DAMAGED_BY_RELATIONSHIP_GROUP | setEntityCanBeDamagedByRelationshipGroup | setEntityCanBeDamagedByRelationshipGroup(entity: number, bCanBeDamaged: boolean, relGroup: number): void | 0xE22D8FDE858B8119 | void | supported |
ENTITY::SET_ENTITY_CAN_BE_TARGETED_WITHOUT_LOS | setEntityCanBeTargetedWithoutLos | setEntityCanBeTargetedWithoutLos(entity: number, toggle: boolean): void | 0xD3997889736FD899 | void | supported |
ENTITY::SET_ENTITY_CAN_ONLY_BE_DAMAGED_BY_ENTITY | setEntityCanOnlyBeDamagedByEntity | setEntityCanOnlyBeDamagedByEntity(entity1: number, entity2: number): void | 0xB17BC6453F6CF5AC | void | supported |
ENTITY::SET_ENTITY_CAN_ONLY_BE_DAMAGED_BY_SCRIPT_PARTICIPANTS | setEntityCanOnlyBeDamagedByScriptParticipants | setEntityCanOnlyBeDamagedByScriptParticipants(entity: number, toggle: boolean): void | 0x352E2B5CF420BF3B | void | supported |
ENTITY::SET_ENTITY_CANT_CAUSE_COLLISION_DAMAGED_ENTITY | setEntityCantCauseCollisionDamagedEntity | setEntityCantCauseCollisionDamagedEntity(entity1: number, entity2: number): void | 0x68B562E124CC0AEF | void | supported |
ENTITY::SET_ENTITY_COLLISION | setEntityCollision | setEntityCollision(entity: number, toggle: boolean, keepPhysics: boolean): void | 0x1A9205C1B9EE827F | void | supported |
ENTITY::SET_ENTITY_COMPLETELY_DISABLE_COLLISION | setEntityCompletelyDisableCollision | setEntityCompletelyDisableCollision(entity: number, toggle: boolean, keepPhysics: boolean): void | 0x9EBC85ED0FFFE51C | void | supported |
ENTITY::SET_ENTITY_COORDS | setEntityCoords | setEntityCoords(entity: number, xPos: number, yPos: number, zPos: number, xAxis: boolean, yAxis: boolean, zAxis: boolean, clearArea: boolean): void | 0x06843DA7060A026B | void | supported |
ENTITY::SET_ENTITY_COORDS_NO_OFFSET | setEntityCoordsNoOffset | setEntityCoordsNoOffset(entity: number, xPos: number, yPos: number, zPos: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): void | 0x239A3351AC1DA385 | void | supported |
ENTITY::SET_ENTITY_COORDS_WITHOUT_PLANTS_RESET | setEntityCoordsWithoutPlantsReset | setEntityCoordsWithoutPlantsReset(entity: number, xPos: number, yPos: number, zPos: number, alive: boolean, deadFlag: boolean, ragdollFlag: boolean, clearArea: boolean): void | 0x621873ECE1178967 | void | supported |
ENTITY::SET_ENTITY_DYNAMIC | setEntityDynamic | setEntityDynamic(entity: number, toggle: boolean): void | 0x1718DE8E3F2823CA | void | supported |
ENTITY::SET_ENTITY_HAS_GRAVITY | setEntityHasGravity | setEntityHasGravity(entity: number, toggle: boolean): void | 0x4A4722448F18EEF5 | void | supported |
ENTITY::SET_ENTITY_HEADING | setEntityHeading | setEntityHeading(entity: number, heading: number): void | 0x8E2530AA8ADA980E | void | supported |
ENTITY::SET_ENTITY_HEALTH | setEntityHealth | setEntityHealth(entity: number, health: number, instigator: number, weaponType: number): void | 0x6B76DC1F3AE6E6A3 | void | supported |
ENTITY::SET_ENTITY_INVINCIBLE | setEntityInvincible | setEntityInvincible(entity: number, toggle: boolean, dontResetOnCleanup: boolean): void | 0x3882114BDE571AD4 | void | supported |
ENTITY::SET_ENTITY_IS_IN_VEHICLE | setEntityIsInVehicle | setEntityIsInVehicle(entity: number): void | 0x78E8E3A640178255 | void | supported |
ENTITY::SET_ENTITY_IS_TARGET_PRIORITY | setEntityIsTargetPriority | setEntityIsTargetPriority(entity: number, p1: boolean, p2: number): void | 0xEA02E132F5C68722 | void | supported |
ENTITY::SET_ENTITY_LIGHTS | setEntityLights | setEntityLights(entity: number, toggle: boolean): void | 0x7CFBA6A80BDF3874 | void | supported |
ENTITY::SET_ENTITY_LOAD_COLLISION_FLAG | setEntityLoadCollisionFlag | setEntityLoadCollisionFlag(entity: number, toggle: boolean, p2: number): void | 0x0DC7CABAB1E9B67E | void | supported |
ENTITY::SET_ENTITY_LOD_DIST | setEntityLodDist | setEntityLodDist(entity: number, value: number): void | 0x5927F96A78577363 | void | supported |
ENTITY::SET_ENTITY_MAX_HEALTH | setEntityMaxHealth | setEntityMaxHealth(entity: number, value: number): void | 0x166E7CF68597D8B5 | void | supported |
ENTITY::SET_ENTITY_MAX_SPEED | setEntityMaxSpeed | setEntityMaxSpeed(entity: number, speed: number): void | 0x0E46A3FCBDE2A1B1 | void | supported |
ENTITY::SET_ENTITY_MIRROR_REFLECTION_FLAG | setEntityMirrorReflectionFlag | setEntityMirrorReflectionFlag(entity: number, p1: boolean): void | 0xE66377CDDADA4810 | void | supported |
ENTITY::SET_ENTITY_MOTION_BLUR | setEntityMotionBlur | setEntityMotionBlur(entity: number, toggle: boolean): void | 0x295D82A8559F9150 | void | supported |
ENTITY::SET_ENTITY_NO_COLLISION_ENTITY | setEntityNoCollisionEntity | setEntityNoCollisionEntity(entity1: number, entity2: number, thisFrameOnly: boolean): void | 0xA53ED5520C07654A | void | supported |
ENTITY::SET_ENTITY_NOWEAPONDECALS | setEntityNoweapondecals | setEntityNoweapondecals(entity: number, p1: boolean): void | 0x2C2E3DC128F44309 | void | supported |
ENTITY::SET_ENTITY_ONLY_DAMAGED_BY_PLAYER | setEntityOnlyDamagedByPlayer | setEntityOnlyDamagedByPlayer(entity: number, toggle: boolean): void | 0x79F020FF9EDC0748 | void | supported |
ENTITY::SET_ENTITY_ONLY_DAMAGED_BY_RELATIONSHIP_GROUP | setEntityOnlyDamagedByRelationshipGroup | setEntityOnlyDamagedByRelationshipGroup(entity: number, p1: boolean, p2: number): void | 0x7022BD828FA0B082 | void | supported |
ENTITY::SET_ENTITY_PROOFS | setEntityProofs | setEntityProofs(entity: number, bulletProof: boolean, fireProof: boolean, explosionProof: boolean, collisionProof: boolean, meleeProof: boolean, steamProof: boolean, dontResetOnCleanup: boolean, waterProof: boolean): void | 0xFAEE099C6F890BB8 | void | supported |
ENTITY::SET_ENTITY_QUATERNION | setEntityQuaternion | setEntityQuaternion(entity: number, x: number, y: number, z: number, w: number): void | 0x77B21BE7AC540F07 | void | supported |
ENTITY::SET_ENTITY_RECORDS_COLLISIONS | setEntityRecordsCollisions | setEntityRecordsCollisions(entity: number, toggle: boolean): void | 0x0A50A1EEDAD01E65 | void | supported |
ENTITY::SET_ENTITY_RENDER_SCORCHED | setEntityRenderScorched | setEntityRenderScorched(entity: number, toggle: boolean): void | 0x730F5F8D3F0F2050 | void | supported |
ENTITY::SET_ENTITY_REQUIRES_MORE_EXPENSIVE_RIVER_CHECK | setEntityRequiresMoreExpensiveRiverCheck | setEntityRequiresMoreExpensiveRiverCheck(entity: number, toggle: boolean): void | 0x694E00132F2823ED | void | supported |
ENTITY::SET_ENTITY_ROTATION | setEntityRotation | setEntityRotation(entity: number, pitch: number, roll: number, yaw: number, rotationOrder: number, p5: boolean): void | 0x8524A8B0171D5E07 | void | supported |
ENTITY::SET_ENTITY_SHOULD_FREEZE_WAITING_ON_COLLISION | setEntityShouldFreezeWaitingOnCollision | setEntityShouldFreezeWaitingOnCollision(entity: number, toggle: boolean): void | 0x3910051CCECDB00C | void | supported |
ENTITY::SET_ENTITY_SORT_BIAS | setEntitySortBias | setEntitySortBias(entity: number, p1: number): void | 0x5C3B791D580E0BC2 | void | supported |
ENTITY::SET_ENTITY_TRAFFICLIGHT_OVERRIDE | setEntityTrafficlightOverride | setEntityTrafficlightOverride(entity: number, state: number): void | 0x57C5DB656185EAC4 | void | supported |
ENTITY::SET_ENTITY_USE_MAX_DISTANCE_FOR_WATER_REFLECTION | setEntityUseMaxDistanceForWaterReflection | setEntityUseMaxDistanceForWaterReflection(entity: number, p1: boolean): void | 0x1A092BB0C3808B96 | void | supported |
ENTITY::SET_ENTITY_VELOCITY | setEntityVelocity | setEntityVelocity(entity: number, x: number, y: number, z: number): void | 0x1C99BB7B6E96D16F | void | supported |
ENTITY::SET_ENTITY_VISIBLE | setEntityVisible | setEntityVisible(entity: number, toggle: boolean, p2: boolean): void | 0xEA1C610A04DB6BBB | void | supported |
ENTITY::SET_ENTITY_WATER_REFLECTION_FLAG | setEntityWaterReflectionFlag | setEntityWaterReflectionFlag(entity: number, toggle: boolean): void | 0xC34BC448DA29F5E9 | void | supported |
ENTITY::SET_OBJECT_AS_NO_LONGER_NEEDED | setObjectAsNoLongerNeeded | setObjectAsNoLongerNeeded(): NativeOutResult<void> | 0x3AE22DEB5BA5A3E6 | NativeOutResult<void> | supported |
ENTITY::SET_PED_AS_NO_LONGER_NEEDED | setPedAsNoLongerNeeded | setPedAsNoLongerNeeded(): NativeOutResult<void> | 0x2595DD4236549CE3 | NativeOutResult<void> | supported |
ENTITY::SET_PICK_UP_BY_CARGOBOB_DISABLED | setPickUpByCargobobDisabled | setPickUpByCargobobDisabled(entity: number, toggle: boolean): void | 0xD7B80E7C3BEFC396 | void | supported |
ENTITY::SET_PICKUP_COLLIDES_WITH_PROJECTILES | setPickupCollidesWithProjectiles | setPickupCollidesWithProjectiles(p0: number, p1: number): void | 0xCEA7C8E1B48FF68C | void | supported |
ENTITY::SET_VEHICLE_AS_NO_LONGER_NEEDED | setVehicleAsNoLongerNeeded | setVehicleAsNoLongerNeeded(): NativeOutResult<void> | 0x629BFA74418D6239 | NativeOutResult<void> | supported |
ENTITY::SET_WAIT_FOR_COLLISIONS_BEFORE_PROBE | setWaitForCollisionsBeforeProbe | setWaitForCollisionsBeforeProbe(entity: number, toggle: boolean): void | 0xDC6F8601FAF2E893 | void | supported |
ENTITY::STOP_ENTITY_ANIM | stopEntityAnim | stopEntityAnim(entity: number, animation: string, animGroup: string, p3: number): boolean | 0x28004F88151E03E0 | boolean | supported |
ENTITY::STOP_SYNCHRONIZED_ENTITY_ANIM | stopSynchronizedEntityAnim | stopSynchronizedEntityAnim(entity: number, p1: number, p2: boolean): boolean | 0x43D3807C077261E3 | boolean | supported |
ENTITY::STOP_SYNCHRONIZED_MAP_ENTITY_ANIM | stopSynchronizedMapEntityAnim | stopSynchronizedMapEntityAnim(x1: number, y1: number, z1: number, x2: number, y2: number, z2: number): boolean | 0x11E79CAB7183B6F5 | boolean | supported |
ENTITY::WOULD_ENTITY_BE_OCCLUDED | wouldEntityBeOccluded | wouldEntityBeOccluded(entityModelHash: number, x: number, y: number, z: number, p4: boolean): boolean | 0xEE5D2A122E09EC42 | boolean | supported |