WEAPON Natives
Generated declarations в этой категории: 123.
| Native | Function | Signature | Hash | Return | Status |
|---|---|---|---|---|---|
WEAPON::_GET_AMMO_IN_VEHICLE_WEAPON_CLIP | getAmmoInVehicleWeaponClip | getAmmoInVehicleWeaponClip(vehicle: number, seat: number): NativeOutResult<boolean> | 0x2857938C5D407AFA | NativeOutResult<boolean> | supported |
WEAPON::_GET_TIME_BEFORE_VEHICLE_WEAPON_RELOAD_FINISHES | getTimeBeforeVehicleWeaponReloadFinishes | getTimeBeforeVehicleWeaponReloadFinishes(vehicle: number, seat: number): number | 0xC8C6F4B1CDEB40EF | number | supported |
WEAPON::_GET_VEHICLE_WEAPON_RELOAD_TIME | getVehicleWeaponReloadTime | getVehicleWeaponReloadTime(vehicle: number, seat: number): number | 0xD0AD348FFD7A6868 | number | supported |
WEAPON::_HAS_WEAPON_RELOADING_IN_VEHICLE | hasWeaponReloadingInVehicle | hasWeaponReloadingInVehicle(vehicle: number, seat: number): boolean | 0x8062F07153F4446F | boolean | supported |
WEAPON::_SET_AMMO_IN_VEHICLE_WEAPON_CLIP | setAmmoInVehicleWeaponClip | setAmmoInVehicleWeaponClip(vehicle: number, seat: number, ammo: number): boolean | 0x873906720EE842C3 | boolean | supported |
WEAPON::_SET_WEAPON_PED_DAMAGE_MODIFIER | setWeaponPedDamageModifier | setWeaponPedDamageModifier(weapon: number, damageModifier: number): void | 0x1091922715B68DF0 | void | supported |
WEAPON::_TRIGGER_VEHICLE_WEAPON_RELOAD | triggerVehicleWeaponReload | triggerVehicleWeaponReload(vehicle: number, seat: number, ped: number): boolean | 0x5B1513F27F279A44 | boolean | supported |
WEAPON::ADD_AMMO_TO_PED | addAmmoToPed | addAmmoToPed(ped: number, weaponHash: number, ammo: number): void | 0x78F0424C34306220 | void | supported |
WEAPON::ADD_PED_AMMO_BY_TYPE | addPedAmmoByType | addPedAmmoByType(ped: number, ammoTypeHash: number, ammo: number): void | 0x2472622CE1F2D45F | void | supported |
WEAPON::CAN_USE_WEAPON_ON_PARACHUTE | canUseWeaponOnParachute | canUseWeaponOnParachute(weaponHash: number): boolean | 0xBC7BE5ABC0879F74 | boolean | supported |
WEAPON::CLEAR_ENTITY_LAST_WEAPON_DAMAGE | clearEntityLastWeaponDamage | clearEntityLastWeaponDamage(entity: number): void | 0xAC678E40BE7C74D2 | void | supported |
WEAPON::CLEAR_PED_LAST_WEAPON_DAMAGE | clearPedLastWeaponDamage | clearPedLastWeaponDamage(ped: number): void | 0x0E98F88A24C5F4B8 | void | supported |
WEAPON::CREATE_AIR_DEFENCE_ANGLED_AREA | createAirDefenceAngledArea | createAirDefenceAngledArea(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number, p8: number, radius: number, weaponHash: number): number | 0x9DA58CDBF6BDBC08 | number | supported |
WEAPON::CREATE_AIR_DEFENCE_SPHERE | createAirDefenceSphere | createAirDefenceSphere(x: number, y: number, z: number, radius: number, p4: number, p5: number, p6: number, weaponHash: number): number | 0x91EF34584710BE99 | number | supported |
WEAPON::CREATE_WEAPON_OBJECT | createWeaponObject | createWeaponObject(weaponHash: number, ammoCount: number, x: number, y: number, z: number, showWorldModel: boolean, scale: number, p7: number, p8: number, p9: number): number | 0x9541D3CF0D398F36 | number | supported |
WEAPON::DOES_AIR_DEFENCE_SPHERE_EXIST | doesAirDefenceSphereExist | doesAirDefenceSphereExist(zoneId: number): boolean | 0xCD79A550999D7D4F | boolean | supported |
WEAPON::DOES_WEAPON_TAKE_WEAPON_COMPONENT | doesWeaponTakeWeaponComponent | doesWeaponTakeWeaponComponent(weaponHash: number, componentHash: number): boolean | 0x5CEE3DF569CECAB0 | boolean | supported |
WEAPON::ENABLE_LASER_SIGHT_RENDERING | enableLaserSightRendering | enableLaserSightRendering(toggle: boolean): void | 0xC8B46D7727D864AA | void | supported |
WEAPON::EXPLODE_PROJECTILES | explodeProjectiles | explodeProjectiles(ped: number, weaponHash: number, instant: boolean): void | 0xFC4BD125DE7611E4 | void | supported |
WEAPON::FIRE_AIR_DEFENCE_SPHERE_WEAPON_AT_POSITION | fireAirDefenceSphereWeaponAtPosition | fireAirDefenceSphereWeaponAtPosition(zoneId: number, x: number, y: number, z: number): void | 0x44F1012B69313374 | void | supported |
WEAPON::GET_AMMO_IN_CLIP | getAmmoInClip | getAmmoInClip(ped: number, weaponHash: number): NativeOutResult<boolean> | 0x2E1202248937775C | NativeOutResult<boolean> | supported |
WEAPON::GET_AMMO_IN_PED_WEAPON | getAmmoInPedWeapon | getAmmoInPedWeapon(ped: number, weaponhash: number): number | 0x015A522136D7F951 | number | supported |
WEAPON::GET_BEST_PED_WEAPON | getBestPedWeapon | getBestPedWeapon(ped: number, bIgnoreAmmoCheck: boolean): number | 0x8483E98E8B888AE2 | number | supported |
WEAPON::GET_CURRENT_PED_VEHICLE_WEAPON | getCurrentPedVehicleWeapon | getCurrentPedVehicleWeapon(ped: number): NativeOutResult<boolean> | 0x1017582BCD3832DC | NativeOutResult<boolean> | supported |
WEAPON::GET_CURRENT_PED_WEAPON | getCurrentPedWeapon | getCurrentPedWeapon(ped: number, doDeadCheck: boolean): NativeOutResult<boolean> | 0x3A87E44BB9A01D54 | NativeOutResult<boolean> | supported |
WEAPON::GET_CURRENT_PED_WEAPON_ENTITY_INDEX | getCurrentPedWeaponEntityIndex | getCurrentPedWeaponEntityIndex(ped: number, doDeadCheck: boolean): number | 0x3B390A939AF0B5FC | number | supported |
WEAPON::GET_IS_PED_GADGET_EQUIPPED | getIsPedGadgetEquipped | getIsPedGadgetEquipped(ped: number, gadgetHash: number): boolean | 0xF731332072F5156C | boolean | supported |
WEAPON::GET_LOCKON_DISTANCE_OF_CURRENT_PED_WEAPON | getLockonDistanceOfCurrentPedWeapon | getLockonDistanceOfCurrentPedWeapon(ped: number): number | 0x840F03E9041E2C9C | number | supported |
WEAPON::GET_MAX_AMMO | getMaxAmmo | getMaxAmmo(ped: number, weaponHash: number): NativeOutResult<boolean> | 0xDC16122C7A20C933 | NativeOutResult<boolean> | supported |
WEAPON::GET_MAX_AMMO_BY_TYPE | getMaxAmmoByType | getMaxAmmoByType(ped: number, ammoTypeHash: number): NativeOutResult<boolean> | 0x585847C5E4E11709 | NativeOutResult<boolean> | supported |
WEAPON::GET_MAX_AMMO_IN_CLIP | getMaxAmmoInClip | getMaxAmmoInClip(ped: number, weaponHash: number, p2: boolean): number | 0xA38DCFFCEA8962FA | number | supported |
WEAPON::GET_MAX_RANGE_OF_CURRENT_PED_WEAPON | getMaxRangeOfCurrentPedWeapon | getMaxRangeOfCurrentPedWeapon(ped: number): number | 0x814C9D19DFD69679 | number | supported |
WEAPON::GET_PED_AMMO_BY_TYPE | getPedAmmoByType | getPedAmmoByType(ped: number, ammoTypeHash: number): number | 0x39D22031557946C1 | number | supported |
WEAPON::GET_PED_AMMO_TYPE_FROM_WEAPON | getPedAmmoTypeFromWeapon | getPedAmmoTypeFromWeapon(ped: number, weaponHash: number): number | 0x7FEAD38B326B9F74 | number | supported |
WEAPON::GET_PED_LAST_WEAPON_IMPACT_COORD | getPedLastWeaponImpactCoord | getPedLastWeaponImpactCoord(ped: number): NativeOutResult<boolean> | 0x6C4D0409BA1A2BC2 | NativeOutResult<boolean> | supported |
WEAPON::GET_PED_ORIGINAL_AMMO_TYPE_FROM_WEAPON | getPedOriginalAmmoTypeFromWeapon | getPedOriginalAmmoTypeFromWeapon(ped: number, weaponHash: number): number | 0xF489B44DD5AF4BD9 | number | supported |
WEAPON::GET_PED_WEAPON_CAMO_INDEX | getPedWeaponCamoIndex | getPedWeaponCamoIndex(ped: number, weaponHash: number): number | 0xA2C9AC24B4061285 | number | supported |
WEAPON::GET_PED_WEAPON_COMPONENT_TINT_INDEX | getPedWeaponComponentTintIndex | getPedWeaponComponentTintIndex(ped: number, weaponHash: number, camoComponentHash: number): number | 0xF0A60040BE558F2D | number | supported |
WEAPON::GET_PED_WEAPON_TINT_INDEX | getPedWeaponTintIndex | getPedWeaponTintIndex(ped: number, weaponHash: number): number | 0x2B9EEDC07BD06B9F | number | supported |
WEAPON::GET_PED_WEAPONTYPE_IN_SLOT | getPedWeapontypeInSlot | getPedWeapontypeInSlot(ped: number, weaponSlot: number): number | 0xEFFED78E9011134D | number | supported |
WEAPON::GET_SELECTED_PED_WEAPON | getSelectedPedWeapon | getSelectedPedWeapon(ped: number): number | 0x0A6DB4965674D243 | number | supported |
WEAPON::GET_WEAPON_CLIP_SIZE | getWeaponClipSize | getWeaponClipSize(weaponHash: number): number | 0x583BE370B1EC6EB4 | number | supported |
WEAPON::GET_WEAPON_COMPONENT_HUD_STATS | getWeaponComponentHudStats | getWeaponComponentHudStats(componentHash: number, outData: number): boolean | 0xB3CAF387AE12E9F8 | boolean | blocked |
WEAPON::GET_WEAPON_COMPONENT_TYPE_MODEL | getWeaponComponentTypeModel | getWeaponComponentTypeModel(componentHash: number): number | 0x0DB57B41EC1DB083 | number | supported |
WEAPON::GET_WEAPON_COMPONENT_VARIANT_EXTRA_COUNT | getWeaponComponentVariantExtraCount | getWeaponComponentVariantExtraCount(componentHash: number): number | 0x6558AC7C17BFEF58 | number | supported |
WEAPON::GET_WEAPON_COMPONENT_VARIANT_EXTRA_MODEL | getWeaponComponentVariantExtraModel | getWeaponComponentVariantExtraModel(componentHash: number, extraComponentIndex: number): number | 0x4D1CB8DC40208A17 | number | supported |
WEAPON::GET_WEAPON_DAMAGE | getWeaponDamage | getWeaponDamage(weaponHash: number, componentHash: number): number | 0x3133B907D8B32053 | number | supported |
WEAPON::GET_WEAPON_DAMAGE_TYPE | getWeaponDamageType | getWeaponDamageType(weaponHash: number): number | 0x3BE0BB12D25FB305 | number | supported |
WEAPON::GET_WEAPON_HUD_STATS | getWeaponHudStats | getWeaponHudStats(weaponHash: number, outData: number): boolean | 0xD92C739EE34C9EBA | boolean | blocked |
WEAPON::GET_WEAPON_OBJECT_COMPONENT_TINT_INDEX | getWeaponObjectComponentTintIndex | getWeaponObjectComponentTintIndex(weaponObject: number, camoComponentHash: number): number | 0xB3EA4FEABF41464B | number | supported |
WEAPON::GET_WEAPON_OBJECT_FROM_PED | getWeaponObjectFromPed | getWeaponObjectFromPed(ped: number, p1: boolean): number | 0xCAE1DC9A0E22A16D | number | supported |
WEAPON::GET_WEAPON_OBJECT_TINT_INDEX | getWeaponObjectTintIndex | getWeaponObjectTintIndex(weapon: number): number | 0xCD183314F7CD2E57 | number | supported |
WEAPON::GET_WEAPON_TIME_BETWEEN_SHOTS | getWeaponTimeBetweenShots | getWeaponTimeBetweenShots(weaponHash: number): number | 0x065D2AACAD8CF7A4 | number | supported |
WEAPON::GET_WEAPON_TINT_COUNT | getWeaponTintCount | getWeaponTintCount(weaponHash: number): number | 0x5DCF6C5CAB2E9BF7 | number | supported |
WEAPON::GET_WEAPONTYPE_GROUP | getWeapontypeGroup | getWeapontypeGroup(weaponHash: number): number | 0xC3287EE3050FB74C | number | supported |
WEAPON::GET_WEAPONTYPE_MODEL | getWeapontypeModel | getWeapontypeModel(weaponHash: number): number | 0xF46CDC33180FDA94 | number | supported |
WEAPON::GET_WEAPONTYPE_SLOT | getWeapontypeSlot | getWeapontypeSlot(weaponHash: number): number | 0x4215460B9B8B7FA0 | number | supported |
WEAPON::GIVE_DELAYED_WEAPON_TO_PED | giveDelayedWeaponToPed | giveDelayedWeaponToPed(ped: number, weaponHash: number, ammoCount: number, bForceInHand: boolean): void | 0xB282DC6EBD803C75 | void | supported |
WEAPON::GIVE_LOADOUT_TO_PED | giveLoadoutToPed | giveLoadoutToPed(ped: number, loadoutHash: number): void | 0x68F8BE6AF5CDF8A6 | void | supported |
WEAPON::GIVE_WEAPON_COMPONENT_TO_PED | giveWeaponComponentToPed | giveWeaponComponentToPed(ped: number, weaponHash: number, componentHash: number): void | 0xD966D51AA5B28BB9 | void | supported |
WEAPON::GIVE_WEAPON_COMPONENT_TO_WEAPON_OBJECT | giveWeaponComponentToWeaponObject | giveWeaponComponentToWeaponObject(weaponObject: number, componentHash: number): void | 0x33E179436C0B31DB | void | supported |
WEAPON::GIVE_WEAPON_OBJECT_TO_PED | giveWeaponObjectToPed | giveWeaponObjectToPed(weaponObject: number, ped: number): void | 0xB1FA61371AF7C4B7 | void | supported |
WEAPON::GIVE_WEAPON_TO_PED | giveWeaponToPed | giveWeaponToPed(ped: number, weaponHash: number, ammoCount: number, isHidden: boolean, bForceInHand: boolean): void | 0xBF0FD6E56C964FCB | void | supported |
WEAPON::HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON | hasEntityBeenDamagedByWeapon | hasEntityBeenDamagedByWeapon(entity: number, weaponHash: number, weaponType: number): boolean | 0x131D401334815E94 | boolean | supported |
WEAPON::HAS_PED_BEEN_DAMAGED_BY_WEAPON | hasPedBeenDamagedByWeapon | hasPedBeenDamagedByWeapon(ped: number, weaponHash: number, weaponType: number): boolean | 0x2D343D2219CD027A | boolean | supported |
WEAPON::HAS_PED_GOT_WEAPON | hasPedGotWeapon | hasPedGotWeapon(ped: number, weaponHash: number, p2: boolean): boolean | 0x8DECB02F88F428BC | boolean | supported |
WEAPON::HAS_PED_GOT_WEAPON_COMPONENT | hasPedGotWeaponComponent | hasPedGotWeaponComponent(ped: number, weaponHash: number, componentHash: number): boolean | 0xC593212475FAE340 | boolean | supported |
WEAPON::HAS_VEHICLE_GOT_PROJECTILE_ATTACHED | hasVehicleGotProjectileAttached | hasVehicleGotProjectileAttached(driver: number, vehicle: number, weaponHash: number, p3: number): boolean | 0x717C8481234E3B88 | boolean | supported |
WEAPON::HAS_WEAPON_ASSET_LOADED | hasWeaponAssetLoaded | hasWeaponAssetLoaded(weaponHash: number): boolean | 0x36E353271F0E90EE | boolean | supported |
WEAPON::HAS_WEAPON_GOT_WEAPON_COMPONENT | hasWeaponGotWeaponComponent | hasWeaponGotWeaponComponent(weapon: number, componentHash: number): boolean | 0x76A18844E743BF91 | boolean | supported |
WEAPON::HIDE_PED_WEAPON_FOR_SCRIPTED_CUTSCENE | hidePedWeaponForScriptedCutscene | hidePedWeaponForScriptedCutscene(ped: number, toggle: boolean): void | 0x6F6981D2253C208F | void | supported |
WEAPON::IS_AIR_DEFENCE_SPHERE_IN_AREA | isAirDefenceSphereInArea | isAirDefenceSphereInArea(x: number, y: number, z: number, radius: number): NativeOutResult<boolean> | 0xDAB963831DBFD3F4 | NativeOutResult<boolean> | supported |
WEAPON::IS_FLASH_LIGHT_ON | isFlashLightOn | isFlashLightOn(ped: number): boolean | 0x4B7620C47217126C | boolean | supported |
WEAPON::IS_PED_ARMED | isPedArmed | isPedArmed(ped: number, typeFlags: number): boolean | 0x475768A975D5AD17 | boolean | supported |
WEAPON::IS_PED_CURRENT_WEAPON_SILENCED | isPedCurrentWeaponSilenced | isPedCurrentWeaponSilenced(ped: number): boolean | 0x65F0C5AE05943EC7 | boolean | supported |
WEAPON::IS_PED_WEAPON_COMPONENT_ACTIVE | isPedWeaponComponentActive | isPedWeaponComponentActive(ped: number, weaponHash: number, componentHash: number): boolean | 0x0D78DE0572D3969E | boolean | supported |
WEAPON::IS_PED_WEAPON_READY_TO_SHOOT | isPedWeaponReadyToShoot | isPedWeaponReadyToShoot(ped: number): boolean | 0xB80CA294F2F26749 | boolean | supported |
WEAPON::IS_WEAPON_VALID | isWeaponValid | isWeaponValid(weaponHash: number): boolean | 0x937C71165CF334B3 | boolean | supported |
WEAPON::MAKE_PED_RELOAD | makePedReload | makePedReload(ped: number): boolean | 0x20AE33F3AC9C0033 | boolean | supported |
WEAPON::REFILL_AMMO_INSTANTLY | refillAmmoInstantly | refillAmmoInstantly(ped: number): boolean | 0x8C0D57EA686FAD87 | boolean | supported |
WEAPON::REMOVE_AIR_DEFENCE_SPHERE | removeAirDefenceSphere | removeAirDefenceSphere(zoneId: number): boolean | 0x0ABF535877897560 | boolean | supported |
WEAPON::REMOVE_ALL_AIR_DEFENCE_SPHERES | removeAllAirDefenceSpheres | removeAllAirDefenceSpheres(): void | 0x1E45B34ADEBEE48E | void | supported |
WEAPON::REMOVE_ALL_PED_WEAPONS | removeAllPedWeapons | removeAllPedWeapons(ped: number, p1: boolean): void | 0xF25DF915FA38C5F3 | void | supported |
WEAPON::REMOVE_ALL_PROJECTILES_OF_TYPE | removeAllProjectilesOfType | removeAllProjectilesOfType(weaponHash: number, explode: boolean): void | 0xFC52E0F37E446528 | void | supported |
WEAPON::REMOVE_WEAPON_ASSET | removeWeaponAsset | removeWeaponAsset(weaponHash: number): void | 0xAA08EF13F341C8FC | void | supported |
WEAPON::REMOVE_WEAPON_COMPONENT_FROM_PED | removeWeaponComponentFromPed | removeWeaponComponentFromPed(ped: number, weaponHash: number, componentHash: number): void | 0x1E8BE90C74FB4C09 | void | supported |
WEAPON::REMOVE_WEAPON_COMPONENT_FROM_WEAPON_OBJECT | removeWeaponComponentFromWeaponObject | removeWeaponComponentFromWeaponObject(object: number, componentHash: number): void | 0xF7D82B0D66777611 | void | supported |
WEAPON::REMOVE_WEAPON_FROM_PED | removeWeaponFromPed | removeWeaponFromPed(ped: number, weaponHash: number): void | 0x4899CB088EDF59B8 | void | supported |
WEAPON::REQUEST_WEAPON_ASSET | requestWeaponAsset | requestWeaponAsset(weaponHash: number, p1: number, p2: number): void | 0x5443438F033E29C3 | void | supported |
WEAPON::REQUEST_WEAPON_HIGH_DETAIL_MODEL | requestWeaponHighDetailModel | requestWeaponHighDetailModel(weaponObject: number): void | 0x48164DBB970AC3F0 | void | supported |
WEAPON::SET_AMMO_IN_CLIP | setAmmoInClip | setAmmoInClip(ped: number, weaponHash: number, ammo: number): boolean | 0xDCD2A934D65CB497 | boolean | supported |
WEAPON::SET_CAN_PED_SELECT_ALL_WEAPONS | setCanPedSelectAllWeapons | setCanPedSelectAllWeapons(ped: number, toggle: boolean): void | 0xEFF296097FF1E509 | void | supported |
WEAPON::SET_CAN_PED_SELECT_INVENTORY_WEAPON | setCanPedSelectInventoryWeapon | setCanPedSelectInventoryWeapon(ped: number, weaponHash: number, toggle: boolean): void | 0xB4771B9AAF4E68E4 | void | supported |
WEAPON::SET_CURRENT_PED_VEHICLE_WEAPON | setCurrentPedVehicleWeapon | setCurrentPedVehicleWeapon(ped: number, weaponHash: number): boolean | 0x75C55983C2C39DAA | boolean | supported |
WEAPON::SET_CURRENT_PED_WEAPON | setCurrentPedWeapon | setCurrentPedWeapon(ped: number, weaponHash: number, bForceInHand: boolean): void | 0xADF692B254977C0C | void | supported |
WEAPON::SET_EQIPPED_WEAPON_START_SPINNING_AT_FULL_SPEED | setEqippedWeaponStartSpinningAtFullSpeed | setEqippedWeaponStartSpinningAtFullSpeed(ped: number): void | 0xE4DCEC7FD5B739A5 | void | supported |
WEAPON::SET_FLASH_LIGHT_ACTIVE_HISTORY | setFlashLightActiveHistory | setFlashLightActiveHistory(ped: number, toggle: boolean): void | 0x988DB6FE9B3AC000 | void | supported |
WEAPON::SET_FLASH_LIGHT_FADE_DISTANCE | setFlashLightFadeDistance | setFlashLightFadeDistance(distance: number): boolean | 0xCEA66DAD478CD39B | boolean | supported |
WEAPON::SET_PED_AMMO | setPedAmmo | setPedAmmo(ped: number, weaponHash: number, ammo: number, p3: boolean): void | 0x14E56BC5B5DB6A19 | void | supported |
WEAPON::SET_PED_AMMO_BY_TYPE | setPedAmmoByType | setPedAmmoByType(ped: number, ammoTypeHash: number, ammo: number): void | 0x5FD1E1F011E76D7E | void | supported |
WEAPON::SET_PED_AMMO_TO_DROP | setPedAmmoToDrop | setPedAmmoToDrop(ped: number, p1: number): void | 0xA4EFEF9440A5B0EF | void | supported |
WEAPON::SET_PED_CHANCE_OF_FIRING_BLANKS | setPedChanceOfFiringBlanks | setPedChanceOfFiringBlanks(ped: number, xBias: number, yBias: number): void | 0x8378627201D5497D | void | supported |
WEAPON::SET_PED_CURRENT_WEAPON_VISIBLE | setPedCurrentWeaponVisible | setPedCurrentWeaponVisible(ped: number, visible: boolean, deselectWeapon: boolean, p3: boolean, p4: boolean): void | 0x0725A4CCFDED9A70 | void | supported |
WEAPON::SET_PED_CYCLE_VEHICLE_WEAPONS_ONLY | setPedCycleVehicleWeaponsOnly | setPedCycleVehicleWeaponsOnly(ped: number): void | 0x50276EF8172F5F12 | void | supported |
WEAPON::SET_PED_DROPS_INVENTORY_WEAPON | setPedDropsInventoryWeapon | setPedDropsInventoryWeapon(ped: number, weaponHash: number, xOffset: number, yOffset: number, zOffset: number, ammoCount: number): void | 0x208A1888007FC0E6 | void | supported |
WEAPON::SET_PED_DROPS_WEAPON | setPedDropsWeapon | setPedDropsWeapon(ped: number): void | 0x6B7513D9966FBEC0 | void | supported |
WEAPON::SET_PED_DROPS_WEAPONS_WHEN_DEAD | setPedDropsWeaponsWhenDead | setPedDropsWeaponsWhenDead(ped: number, toggle: boolean): void | 0x476AE72C1D19D1A8 | void | supported |
WEAPON::SET_PED_GADGET | setPedGadget | setPedGadget(ped: number, gadgetHash: number, p2: boolean): void | 0xD0D7B1E680ED4A1A | void | supported |
WEAPON::SET_PED_INFINITE_AMMO | setPedInfiniteAmmo | setPedInfiniteAmmo(ped: number, toggle: boolean, weaponHash: number): void | 0x3EDCB0505123623B | void | supported |
WEAPON::SET_PED_INFINITE_AMMO_CLIP | setPedInfiniteAmmoClip | setPedInfiniteAmmoClip(ped: number, toggle: boolean): void | 0x183DADC6AA953186 | void | supported |
WEAPON::SET_PED_SHOOT_ORDNANCE_WEAPON | setPedShootOrdnanceWeapon | setPedShootOrdnanceWeapon(ped: number, p1: number): number | 0xB4C8D77C80C0421E | number | supported |
WEAPON::SET_PED_STUN_GUN_FINITE_AMMO | setPedStunGunFiniteAmmo | setPedStunGunFiniteAmmo(p0: number, p1: number): void | 0x24C024BA8379A70A | void | supported |
WEAPON::SET_PED_WEAPON_COMPONENT_TINT_INDEX | setPedWeaponComponentTintIndex | setPedWeaponComponentTintIndex(ped: number, weaponHash: number, camoComponentHash: number, colorIndex: number): void | 0x9FE5633880ECD8ED | void | supported |
WEAPON::SET_PED_WEAPON_TINT_INDEX | setPedWeaponTintIndex | setPedWeaponTintIndex(ped: number, weaponHash: number, tintIndex: number): void | 0x50969B9B89ED5738 | void | supported |
WEAPON::SET_PICKUP_AMMO_AMOUNT_SCALER | setPickupAmmoAmountScaler | setPickupAmmoAmountScaler(p0: number): void | 0xE620FD3512A04F18 | void | supported |
WEAPON::SET_PLAYER_TARGETTABLE_FOR_AIR_DEFENCE_SPHERE | setPlayerTargettableForAirDefenceSphere | setPlayerTargettableForAirDefenceSphere(player: number, zoneId: number, enable: boolean): void | 0xECDC202B25E5CF48 | void | supported |
WEAPON::SET_WEAPON_ANIMATION_OVERRIDE | setWeaponAnimationOverride | setWeaponAnimationOverride(ped: number, animStyle: number): void | 0x1055AC3A667F09D9 | void | supported |
WEAPON::SET_WEAPON_AOE_MODIFIER | setWeaponAoeModifier | setWeaponAoeModifier(weaponHash: number, multiplier: number): void | 0x4AE5AC8B852D642C | void | supported |
WEAPON::SET_WEAPON_DAMAGE_MODIFIER | setWeaponDamageModifier | setWeaponDamageModifier(weaponHash: number, damageMultiplier: number): void | 0x4757F00BC6323CFE | void | supported |
WEAPON::SET_WEAPON_EFFECT_DURATION_MODIFIER | setWeaponEffectDurationModifier | setWeaponEffectDurationModifier(p0: number, p1: number): void | 0xE6D2CEDD370FF98E | void | supported |
WEAPON::SET_WEAPON_OBJECT_CAMO_INDEX | setWeaponObjectCamoIndex | setWeaponObjectCamoIndex(weaponObject: number, p1: number): void | 0x977CA98939E82E4B | void | supported |
WEAPON::SET_WEAPON_OBJECT_COMPONENT_TINT_INDEX | setWeaponObjectComponentTintIndex | setWeaponObjectComponentTintIndex(weaponObject: number, camoComponentHash: number, colorIndex: number): void | 0x5DA825A85D0EA6E6 | void | supported |
WEAPON::SET_WEAPON_OBJECT_TINT_INDEX | setWeaponObjectTintIndex | setWeaponObjectTintIndex(weapon: number, tintIndex: number): void | 0xF827589017D4E4A9 | void | supported |