PLAYER Natives
Generated declarations в этой категории: 250.
| Native | Function | Signature | Hash | Return | Status |
|---|---|---|---|---|---|
PLAYER::ADD_PLAYER_TARGETABLE_ENTITY | addPlayerTargetableEntity | addPlayerTargetableEntity(player: number, entity: number): void | 0x9097EB6D4BB9A12A | void | supported |
PLAYER::ALLOW_EVASION_HUD_IF_DISABLING_HIDDEN_EVASION_THIS_FRAME | allowEvasionHudIfDisablingHiddenEvasionThisFrame | allowEvasionHudIfDisablingHiddenEvasionThisFrame(player: number, p1: number): void | 0x2F41A3BAE005E5FA | void | supported |
PLAYER::ARE_PLAYER_FLASHING_STARS_ABOUT_TO_DROP | arePlayerFlashingStarsAboutToDrop | arePlayerFlashingStarsAboutToDrop(player: number): boolean | 0xAFAF86043E5874E9 | boolean | supported |
PLAYER::ARE_PLAYER_STARS_GREYED_OUT | arePlayerStarsGreyedOut | arePlayerStarsGreyedOut(player: number): boolean | 0x0A6EB355EE14A2DB | boolean | supported |
PLAYER::ASSISTED_MOVEMENT_CLOSE_ROUTE | assistedMovementCloseRoute | assistedMovementCloseRoute(): void | 0xAEBF081FFC0A0E5E | void | supported |
PLAYER::ASSISTED_MOVEMENT_FLUSH_ROUTE | assistedMovementFlushRoute | assistedMovementFlushRoute(): void | 0x8621390F0CDCFE1F | void | supported |
PLAYER::CAN_PED_HEAR_PLAYER | canPedHearPlayer | canPedHearPlayer(player: number, ped: number): boolean | 0xF297383AA91DCA29 | boolean | supported |
PLAYER::CAN_PLAYER_START_MISSION | canPlayerStartMission | canPlayerStartMission(player: number): boolean | 0xDE7465A27D403C06 | boolean | supported |
PLAYER::CHANGE_PLAYER_PED | changePlayerPed | changePlayerPed(player: number, ped: number, p2: boolean, resetDamage: boolean): void | 0x048189FAC643DEEE | void | supported |
PLAYER::CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED | clearPlayerHasDamagedAtLeastOneNonAnimalPed | clearPlayerHasDamagedAtLeastOneNonAnimalPed(player: number): void | 0x4AACB96203D11A31 | void | supported |
PLAYER::CLEAR_PLAYER_HAS_DAMAGED_AT_LEAST_ONE_PED | clearPlayerHasDamagedAtLeastOnePed | clearPlayerHasDamagedAtLeastOnePed(player: number): void | 0xF0B67A4DE6AB5F98 | void | supported |
PLAYER::CLEAR_PLAYER_PARACHUTE_MODEL_OVERRIDE | clearPlayerParachuteModelOverride | clearPlayerParachuteModelOverride(player: number): void | 0x8753997EB5F6EE3F | void | supported |
PLAYER::CLEAR_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE | clearPlayerParachutePackModelOverride | clearPlayerParachutePackModelOverride(player: number): void | 0x10C54E4389C12B42 | void | supported |
PLAYER::CLEAR_PLAYER_PARACHUTE_VARIATION_OVERRIDE | clearPlayerParachuteVariationOverride | clearPlayerParachuteVariationOverride(player: number): void | 0x0F4CC924CF8C7B21 | void | supported |
PLAYER::CLEAR_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE | clearPlayerReserveParachuteModelOverride | clearPlayerReserveParachuteModelOverride(player: number): void | 0x290D248E25815AE8 | void | supported |
PLAYER::CLEAR_PLAYER_WANTED_LEVEL | clearPlayerWantedLevel | clearPlayerWantedLevel(player: number): void | 0xB302540597885499 | void | supported |
PLAYER::DISABLE_CAMERA_VIEW_MODE_CYCLE | disableCameraViewModeCycle | disableCameraViewModeCycle(player: number): void | 0x5501B7A5CDB79D37 | void | supported |
PLAYER::DISABLE_PLAYER_FIRING | disablePlayerFiring | disablePlayerFiring(player: number, toggle: boolean): void | 0x5E6CC07646BBEAB8 | void | supported |
PLAYER::DISABLE_PLAYER_HEALTH_RECHARGE | disablePlayerHealthRecharge | disablePlayerHealthRecharge(player: number): void | 0xBCB06442F7E52666 | void | supported |
PLAYER::DISABLE_PLAYER_THROW_GRENADE_WHILE_USING_GUN | disablePlayerThrowGrenadeWhileUsingGun | disablePlayerThrowGrenadeWhileUsingGun(): void | 0xB885852C39CC265D | void | supported |
PLAYER::DISABLE_PLAYER_VEHICLE_REWARDS | disablePlayerVehicleRewards | disablePlayerVehicleRewards(player: number): void | 0xC142BE3BB9CE125F | void | supported |
PLAYER::DISPLAY_SYSTEM_SIGNIN_UI | displaySystemSigninUi | displaySystemSigninUi(p0: boolean): void | 0x94DD7888C10A979E | void | supported |
PLAYER::ENABLE_SPECIAL_ABILITY | enableSpecialAbility | enableSpecialAbility(player: number, toggle: boolean, p2: number): void | 0x181EC197DAEFE121 | void | supported |
PLAYER::EXTEND_WORLD_BOUNDARY_FOR_PLAYER | extendWorldBoundaryForPlayer | extendWorldBoundaryForPlayer(x: number, y: number, z: number): void | 0x5006D96C995A5827 | void | supported |
PLAYER::FORCE_CLEANUP | forceCleanup | forceCleanup(cleanupFlags: number): void | 0xBC8983F38F78ED51 | void | supported |
PLAYER::FORCE_CLEANUP_FOR_ALL_THREADS_WITH_THIS_NAME | forceCleanupForAllThreadsWithThisName | forceCleanupForAllThreadsWithThisName(name: string, cleanupFlags: number): void | 0x4C68DDDDF0097317 | void | supported |
PLAYER::FORCE_CLEANUP_FOR_THREAD_WITH_THIS_ID | forceCleanupForThreadWithThisId | forceCleanupForThreadWithThisId(id: number, cleanupFlags: number): void | 0xF745B37630DF176B | void | supported |
PLAYER::FORCE_START_HIDDEN_EVASION | forceStartHiddenEvasion | forceStartHiddenEvasion(player: number): void | 0xAD73CE5A09E42D12 | void | supported |
PLAYER::GET_ACHIEVEMENT_PROGRESS | getAchievementProgress | getAchievementProgress(achievementId: number): number | 0x1C186837D0619335 | number | supported |
PLAYER::GET_ARE_CAMERA_CONTROLS_DISABLED | getAreCameraControlsDisabled | getAreCameraControlsDisabled(): boolean | 0x7C814D2FB49F40C0 | boolean | supported |
PLAYER::GET_CAUSE_OF_MOST_RECENT_FORCE_CLEANUP | getCauseOfMostRecentForceCleanup | getCauseOfMostRecentForceCleanup(): number | 0x9A41CF4674A12272 | number | supported |
PLAYER::GET_ENTITY_PLAYER_IS_FREE_AIMING_AT | getEntityPlayerIsFreeAimingAt | getEntityPlayerIsFreeAimingAt(player: number): NativeOutResult<boolean> | 0x2975C866E6713290 | NativeOutResult<boolean> | supported |
PLAYER::GET_IS_MOPPING_AREA_FREE_IN_FRONT_OF_PLAYER | getIsMoppingAreaFreeInFrontOfPlayer | getIsMoppingAreaFreeInFrontOfPlayer(player: number, p1: number): boolean | 0xDD2620B7B9D16FF1 | boolean | supported |
PLAYER::GET_IS_PLAYER_DRIVING_ON_HIGHWAY | getIsPlayerDrivingOnHighway | getIsPlayerDrivingOnHighway(player: number): boolean | 0x5FC472C501CCADB3 | boolean | supported |
PLAYER::GET_IS_PLAYER_DRIVING_WRECKLESS | getIsPlayerDrivingWreckless | getIsPlayerDrivingWreckless(player: number, p1: number): boolean | 0xF10B44FD479D69F3 | boolean | supported |
PLAYER::GET_IS_USING_FPS_THIRD_PERSON_COVER | getIsUsingFpsThirdPersonCover | getIsUsingFpsThirdPersonCover(): boolean | 0xB9CF1F793A9F1BF1 | boolean | supported |
PLAYER::GET_IS_USING_HOOD_CAMERA | getIsUsingHoodCamera | getIsUsingHoodCamera(): boolean | 0xCB645E85E97EA48B | boolean | supported |
PLAYER::GET_MAX_WANTED_LEVEL | getMaxWantedLevel | getMaxWantedLevel(): number | 0x462E0DB9B137DC5F | number | supported |
PLAYER::GET_NUMBER_OF_PLAYERS | getNumberOfPlayers | getNumberOfPlayers(): number | 0x407C7F91DDB46C16 | number | supported |
PLAYER::GET_NUMBER_OF_PLAYERS_IN_TEAM | getNumberOfPlayersInTeam | getNumberOfPlayersInTeam(team: number): number | 0x1FC200409F10E6F1 | number | supported |
PLAYER::GET_PLAYER_CURRENT_STEALTH_NOISE | getPlayerCurrentStealthNoise | getPlayerCurrentStealthNoise(player: number): number | 0x2F395D61F3A1F877 | number | supported |
PLAYER::GET_PLAYER_DEBUG_INVINCIBLE | getPlayerDebugInvincible | getPlayerDebugInvincible(player: number): boolean | 0xDCC07526B8EC45AF | boolean | supported |
PLAYER::GET_PLAYER_FAKE_WANTED_LEVEL | getPlayerFakeWantedLevel | getPlayerFakeWantedLevel(player: number): number | 0x56105E599CAB0EFA | number | supported |
PLAYER::GET_PLAYER_GROUP | getPlayerGroup | getPlayerGroup(player: number): number | 0x0D127585F77030AF | number | supported |
PLAYER::GET_PLAYER_HAS_RESERVE_PARACHUTE | getPlayerHasReserveParachute | getPlayerHasReserveParachute(player: number): boolean | 0x5DDFE2FF727F3CA3 | boolean | supported |
PLAYER::GET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT | getPlayerHealthRechargeMaxPercent | getPlayerHealthRechargeMaxPercent(player: number): number | 0x8BC515BAE4AAF8FF | number | supported |
PLAYER::GET_PLAYER_INDEX | getPlayerIndex | getPlayerIndex(): number | 0xA5EDC40EF369B48D | number | supported |
PLAYER::GET_PLAYER_INVINCIBLE | getPlayerInvincible | getPlayerInvincible(player: number): boolean | 0xB721981B2B939E07 | boolean | supported |
PLAYER::GET_PLAYER_MAX_ARMOUR | getPlayerMaxArmour | getPlayerMaxArmour(player: number): number | 0x92659B4CE1863CB3 | number | supported |
PLAYER::GET_PLAYER_NAME | getPlayerName | getPlayerName(player: number): string | 0x6D0DE6A7B5DA71F8 | string | supported |
PLAYER::GET_PLAYER_PARACHUTE_MODEL_OVERRIDE | getPlayerParachuteModelOverride | getPlayerParachuteModelOverride(player: number): number | 0xC219887CA3E65C41 | number | supported |
PLAYER::GET_PLAYER_PARACHUTE_PACK_TINT_INDEX | getPlayerParachutePackTintIndex | getPlayerParachutePackTintIndex(player: number): NativeOutResult<void> | 0x6E9C742F340CE5A2 | NativeOutResult<void> | supported |
PLAYER::GET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR | getPlayerParachuteSmokeTrailColor | getPlayerParachuteSmokeTrailColor(player: number): NativeOutResult<void> | 0xEF56DBABD3CD4887 | NativeOutResult<void> | supported |
PLAYER::GET_PLAYER_PARACHUTE_TINT_INDEX | getPlayerParachuteTintIndex | getPlayerParachuteTintIndex(player: number): NativeOutResult<void> | 0x75D3F7A1B0D9B145 | NativeOutResult<void> | supported |
PLAYER::GET_PLAYER_PED | getPlayerPed | getPlayerPed(player: number): number | 0x43A66C31C68491C0 | number | supported |
PLAYER::GET_PLAYER_PED_SCRIPT_INDEX | getPlayerPedScriptIndex | getPlayerPedScriptIndex(player: number): number | 0x50FAC3A3E030A6E1 | number | supported |
PLAYER::GET_PLAYER_RECEIVED_BATTLE_EVENT_RECENTLY | getPlayerReceivedBattleEventRecently | getPlayerReceivedBattleEventRecently(player: number, p1: number, p2: boolean): boolean | 0xBC0753C9CA14B506 | boolean | supported |
PLAYER::GET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE | getPlayerReserveParachuteModelOverride | getPlayerReserveParachuteModelOverride(player: number): number | 0x37FAAA68DCA9D08D | number | supported |
PLAYER::GET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX | getPlayerReserveParachuteTintIndex | getPlayerReserveParachuteTintIndex(player: number): NativeOutResult<void> | 0xD5A016BC3C09CF40 | NativeOutResult<void> | supported |
PLAYER::GET_PLAYER_RGB_COLOUR | getPlayerRgbColour | getPlayerRgbColour(player: number): NativeOutResult<void> | 0xE902EF951DCE178F | NativeOutResult<void> | supported |
PLAYER::GET_PLAYER_SPRINT_STAMINA_REMAINING | getPlayerSprintStaminaRemaining | getPlayerSprintStaminaRemaining(player: number): number | 0x3F9F16F8E65A7ED7 | number | supported |
PLAYER::GET_PLAYER_SPRINT_TIME_REMAINING | getPlayerSprintTimeRemaining | getPlayerSprintTimeRemaining(player: number): number | 0x1885BC9B108B4C99 | number | supported |
PLAYER::GET_PLAYER_TARGET_ENTITY | getPlayerTargetEntity | getPlayerTargetEntity(player: number): NativeOutResult<boolean> | 0x13EDE1A5DBF797C9 | NativeOutResult<boolean> | supported |
PLAYER::GET_PLAYER_TARGETING_MODE | getPlayerTargetingMode | getPlayerTargetingMode(): number | 0x875BDD898B99C8CE | number | supported |
PLAYER::GET_PLAYER_TEAM | getPlayerTeam | getPlayerTeam(player: number): number | 0x37039302F4E0A008 | number | supported |
PLAYER::GET_PLAYER_UNDERWATER_TIME_REMAINING | getPlayerUnderwaterTimeRemaining | getPlayerUnderwaterTimeRemaining(player: number): number | 0xA1FCF8E6AF40B731 | number | supported |
PLAYER::GET_PLAYER_WANTED_CENTRE_POSITION | getPlayerWantedCentrePosition | getPlayerWantedCentrePosition(player: number): Vector3 | 0x0C92BA89F1AF26F8 | Vector3 | supported |
PLAYER::GET_PLAYER_WANTED_LEVEL | getPlayerWantedLevel | getPlayerWantedLevel(player: number): number | 0xE28E54788CE8F12D | number | supported |
PLAYER::GET_PLAYERS_LAST_VEHICLE | getPlayersLastVehicle | getPlayersLastVehicle(): number | 0xB6997A7EB3F5C8C0 | number | supported |
PLAYER::GET_TIME_SINCE_LAST_ARREST | getTimeSinceLastArrest | getTimeSinceLastArrest(): number | 0x5063F92F07C2A316 | number | supported |
PLAYER::GET_TIME_SINCE_LAST_DEATH | getTimeSinceLastDeath | getTimeSinceLastDeath(): number | 0xC7034807558DDFCA | number | supported |
PLAYER::GET_TIME_SINCE_PLAYER_DROVE_AGAINST_TRAFFIC | getTimeSincePlayerDroveAgainstTraffic | getTimeSincePlayerDroveAgainstTraffic(player: number): number | 0xDB89591E290D9182 | number | supported |
PLAYER::GET_TIME_SINCE_PLAYER_DROVE_ON_PAVEMENT | getTimeSincePlayerDroveOnPavement | getTimeSincePlayerDroveOnPavement(player: number): number | 0xD559D2BE9E37853B | number | supported |
PLAYER::GET_TIME_SINCE_PLAYER_HIT_PED | getTimeSincePlayerHitPed | getTimeSincePlayerHitPed(player: number): number | 0xE36A25322DC35F42 | number | supported |
PLAYER::GET_TIME_SINCE_PLAYER_HIT_VEHICLE | getTimeSincePlayerHitVehicle | getTimeSincePlayerHitVehicle(player: number): number | 0x5D35ECF3A81A0EE0 | number | supported |
PLAYER::GET_WANTED_LEVEL_RADIUS | getWantedLevelRadius | getWantedLevelRadius(player: number): number | 0x085DEB493BE80812 | number | supported |
PLAYER::GET_WANTED_LEVEL_THRESHOLD | getWantedLevelThreshold | getWantedLevelThreshold(wantedLevel: number): number | 0xFDD179EAF45B556C | number | supported |
PLAYER::GET_WANTED_LEVEL_TIME_TO_ESCAPE | getWantedLevelTimeToEscape | getWantedLevelTimeToEscape(): number | 0xA72200F51875FEA4 | number | supported |
PLAYER::GIVE_ACHIEVEMENT_TO_PLAYER | giveAchievementToPlayer | giveAchievementToPlayer(achievementId: number): boolean | 0xBEC7076D64130195 | boolean | supported |
PLAYER::GIVE_PLAYER_RAGDOLL_CONTROL | givePlayerRagdollControl | givePlayerRagdollControl(player: number, toggle: boolean): void | 0x3C49C870E66F0A28 | void | supported |
PLAYER::HAS_ACHIEVEMENT_BEEN_PASSED | hasAchievementBeenPassed | hasAchievementBeenPassed(achievementId: number): boolean | 0x867365E111A3B6EB | boolean | supported |
PLAYER::HAS_FORCE_CLEANUP_OCCURRED | hasForceCleanupOccurred | hasForceCleanupOccurred(cleanupFlags: number): boolean | 0xC968670BFACE42D9 | boolean | supported |
PLAYER::HAS_PLAYER_BEEN_SPOTTED_IN_STOLEN_VEHICLE | hasPlayerBeenSpottedInStolenVehicle | hasPlayerBeenSpottedInStolenVehicle(player: number): boolean | 0xD705740BB0A1CF4C | boolean | supported |
PLAYER::HAS_PLAYER_DAMAGED_AT_LEAST_ONE_NON_ANIMAL_PED | hasPlayerDamagedAtLeastOneNonAnimalPed | hasPlayerDamagedAtLeastOneNonAnimalPed(player: number): boolean | 0xE4B90F367BD81752 | boolean | supported |
PLAYER::HAS_PLAYER_DAMAGED_AT_LEAST_ONE_PED | hasPlayerDamagedAtLeastOnePed | hasPlayerDamagedAtLeastOnePed(player: number): boolean | 0x20CE80B0C2BF4ACC | boolean | supported |
PLAYER::HAS_PLAYER_LEFT_THE_WORLD | hasPlayerLeftTheWorld | hasPlayerLeftTheWorld(player: number): boolean | 0xD55DDFB47991A294 | boolean | supported |
PLAYER::INCREASE_PLAYER_JUMP_SUPPRESSION_RANGE | increasePlayerJumpSuppressionRange | increasePlayerJumpSuppressionRange(player: number): void | 0x9EDD76E87D5D51BA | void | supported |
PLAYER::INT_TO_PARTICIPANTINDEX | intToParticipantindex | intToParticipantindex(value: number): number | 0x9EC6603812C24710 | number | supported |
PLAYER::INT_TO_PLAYERINDEX | intToPlayerindex | intToPlayerindex(value: number): number | 0x41BD2A6B006AF756 | number | supported |
PLAYER::IS_PLAYER_BATTLE_AWARE | isPlayerBattleAware | isPlayerBattleAware(player: number): boolean | 0x38D28DA81E4E9BF9 | boolean | supported |
PLAYER::IS_PLAYER_BEING_ARRESTED | isPlayerBeingArrested | isPlayerBeingArrested(player: number, atArresting: boolean): boolean | 0x388A47C51ABDAC8E | boolean | supported |
PLAYER::IS_PLAYER_BLUETOOTH_ENABLE | isPlayerBluetoothEnable | isPlayerBluetoothEnable(player: number): boolean | 0x65FAEE425DE637B0 | boolean | supported |
PLAYER::IS_PLAYER_CLIMBING | isPlayerClimbing | isPlayerClimbing(player: number): boolean | 0x95E8F73DC65EFB9C | boolean | supported |
PLAYER::IS_PLAYER_CONTROL_ON | isPlayerControlOn | isPlayerControlOn(player: number): boolean | 0x49C32D60007AFA47 | boolean | supported |
PLAYER::IS_PLAYER_DEAD | isPlayerDead | isPlayerDead(player: number): boolean | 0x424D4687FA1E5652 | boolean | supported |
PLAYER::IS_PLAYER_FREE_AIMING | isPlayerFreeAiming | isPlayerFreeAiming(player: number): boolean | 0x2E397FD2ECD37C87 | boolean | supported |
PLAYER::IS_PLAYER_FREE_AIMING_AT_ENTITY | isPlayerFreeAimingAtEntity | isPlayerFreeAimingAtEntity(player: number, entity: number): boolean | 0x3C06B5C839B38F7B | boolean | supported |
PLAYER::IS_PLAYER_FREE_FOR_AMBIENT_TASK | isPlayerFreeForAmbientTask | isPlayerFreeForAmbientTask(player: number): boolean | 0xDCCFD3F106C36AB4 | boolean | supported |
PLAYER::IS_PLAYER_LOGGING_IN_NP | isPlayerLoggingInNp | isPlayerLoggingInNp(): boolean | 0x74556E1420867ECA | boolean | supported |
PLAYER::IS_PLAYER_ONLINE | isPlayerOnline | isPlayerOnline(): boolean | 0xF25D331DC2627BBC | boolean | supported |
PLAYER::IS_PLAYER_PLAYING | isPlayerPlaying | isPlayerPlaying(player: number): boolean | 0x5E9564D8246B909A | boolean | supported |
PLAYER::IS_PLAYER_PRESSING_HORN | isPlayerPressingHorn | isPlayerPressingHorn(player: number): boolean | 0xFA1E2BF8B10598F9 | boolean | supported |
PLAYER::IS_PLAYER_READY_FOR_CUTSCENE | isPlayerReadyForCutscene | isPlayerReadyForCutscene(player: number): boolean | 0x908CBECC2CAA3690 | boolean | supported |
PLAYER::IS_PLAYER_RIDING_TRAIN | isPlayerRidingTrain | isPlayerRidingTrain(player: number): boolean | 0x4EC12697209F2196 | boolean | supported |
PLAYER::IS_PLAYER_SCRIPT_CONTROL_ON | isPlayerScriptControlOn | isPlayerScriptControlOn(player: number): boolean | 0x8A876A65283DD7D7 | boolean | supported |
PLAYER::IS_PLAYER_TARGETTING_ANYTHING | isPlayerTargettingAnything | isPlayerTargettingAnything(player: number): boolean | 0x78CFE51896B6B8A4 | boolean | supported |
PLAYER::IS_PLAYER_TARGETTING_ENTITY | isPlayerTargettingEntity | isPlayerTargettingEntity(player: number, entity: number): boolean | 0x7912F7FC4F6264B6 | boolean | supported |
PLAYER::IS_PLAYER_TELEPORT_ACTIVE | isPlayerTeleportActive | isPlayerTeleportActive(): boolean | 0x02B15662D7F8886F | boolean | supported |
PLAYER::IS_PLAYER_VEHICLE_WEAPON_TOGGLED_TO_NON_HOMING | isPlayerVehicleWeaponToggledToNonHoming | isPlayerVehicleWeaponToggledToNonHoming(p0: number): boolean | 0x6E4361FF3E8CD7CA | boolean | supported |
PLAYER::IS_PLAYER_WANTED_LEVEL_GREATER | isPlayerWantedLevelGreater | isPlayerWantedLevelGreater(player: number, wantedLevel: number): boolean | 0x238DB2A2C23EE9EF | boolean | supported |
PLAYER::IS_REMOTE_PLAYER_IN_NON_CLONED_VEHICLE | isRemotePlayerInNonClonedVehicle | isRemotePlayerInNonClonedVehicle(player: number): boolean | 0x690A61A6D13583F6 | boolean | supported |
PLAYER::IS_SPECIAL_ABILITY_ACTIVE | isSpecialAbilityActive | isSpecialAbilityActive(player: number, p1: number): boolean | 0x3E5F7FC85D854E15 | boolean | supported |
PLAYER::IS_SPECIAL_ABILITY_ENABLED | isSpecialAbilityEnabled | isSpecialAbilityEnabled(player: number, p1: number): boolean | 0xB1D200FE26AEF3CB | boolean | supported |
PLAYER::IS_SPECIAL_ABILITY_METER_FULL | isSpecialAbilityMeterFull | isSpecialAbilityMeterFull(player: number, p1: number): boolean | 0x05A1FE504B7F2587 | boolean | supported |
PLAYER::IS_SPECIAL_ABILITY_UNLOCKED | isSpecialAbilityUnlocked | isSpecialAbilityUnlocked(playerModel: number): boolean | 0xC6017F6A6CDFA694 | boolean | supported |
PLAYER::IS_SYSTEM_UI_BEING_DISPLAYED | isSystemUiBeingDisplayed | isSystemUiBeingDisplayed(): boolean | 0x5D511E3867C87139 | boolean | supported |
PLAYER::IS_WANTED_AND_HAS_BEEN_SEEN_BY_COPS | isWantedAndHasBeenSeenByCops | isWantedAndHasBeenSeenByCops(player: number): boolean | 0x7E07C78925D5FD96 | boolean | supported |
PLAYER::NETWORK_PLAYER_ID_TO_INT | networkPlayerIdToInt | networkPlayerIdToInt(): number | 0xEE68096F9F37341E | number | supported |
PLAYER::PLAYER_ATTACH_VIRTUAL_BOUND | playerAttachVirtualBound | playerAttachVirtualBound(p0: number, p1: number, p2: number, p3: number, p4: number, p5: number, p6: number, p7: number): void | 0xED51733DC73AED51 | void | supported |
PLAYER::PLAYER_DETACH_VIRTUAL_BOUND | playerDetachVirtualBound | playerDetachVirtualBound(): void | 0x1DD5897E2FA6E7C9 | void | supported |
PLAYER::PLAYER_ID | playerId | playerId(): number | 0x4F8644AF03D0E0D6 | number | supported |
PLAYER::PLAYER_PED_ID | playerPedId | playerPedId(): number | 0xD80958FC74E988A6 | number | supported |
PLAYER::REMOVE_PLAYER_HELMET | removePlayerHelmet | removePlayerHelmet(player: number, p2: boolean): void | 0xF3AC26D3CC576528 | void | supported |
PLAYER::REMOVE_PLAYER_TARGETABLE_ENTITY | removePlayerTargetableEntity | removePlayerTargetableEntity(player: number, entity: number): void | 0x9F260BFB59ADBCA3 | void | supported |
PLAYER::REMOVE_SCRIPT_FIRE_POSITION | removeScriptFirePosition | removeScriptFirePosition(): void | 0x7148E0F43D11F0D9 | void | supported |
PLAYER::REPORT_CRIME | reportCrime | reportCrime(player: number, crimeType: number, wantedLvlThresh: number): void | 0xE9B09589827545E7 | void | supported |
PLAYER::REPORT_POLICE_SPOTTED_PLAYER | reportPoliceSpottedPlayer | reportPoliceSpottedPlayer(player: number): void | 0xDC64D2C53493ED12 | void | supported |
PLAYER::RESET_LAW_RESPONSE_DELAY_OVERRIDE | resetLawResponseDelayOverride | resetLawResponseDelayOverride(): void | 0x0032A6DBA562C518 | void | supported |
PLAYER::RESET_PLAYER_ARREST_STATE | resetPlayerArrestState | resetPlayerArrestState(player: number): void | 0x2D03E13C460760D6 | void | supported |
PLAYER::RESET_PLAYER_INPUT_GAIT | resetPlayerInputGait | resetPlayerInputGait(player: number): void | 0x19531C47A2ABD691 | void | supported |
PLAYER::RESET_PLAYER_STAMINA | resetPlayerStamina | resetPlayerStamina(player: number): void | 0xA6F312FCCE9C1DFE | void | supported |
PLAYER::RESET_WANTED_LEVEL_DIFFICULTY | resetWantedLevelDifficulty | resetWantedLevelDifficulty(player: number): void | 0xB9D0DD990DC141DD | void | supported |
PLAYER::RESET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME | resetWantedLevelHiddenEscapeTime | resetWantedLevelHiddenEscapeTime(player: number): void | 0x823EC8E82BA45986 | void | supported |
PLAYER::RESET_WORLD_BOUNDARY_FOR_PLAYER | resetWorldBoundaryForPlayer | resetWorldBoundaryForPlayer(): void | 0xDA1DF03D5A315F4E | void | supported |
PLAYER::RESTORE_PLAYER_STAMINA | restorePlayerStamina | restorePlayerStamina(player: number, p1: number): void | 0xA352C1B864CAFD33 | void | supported |
PLAYER::SET_ACHIEVEMENT_PROGRESS | setAchievementProgress | setAchievementProgress(achievementId: number, progress: number): boolean | 0xC2AFFFDABBDC2C5C | boolean | supported |
PLAYER::SET_AIR_DRAG_MULTIPLIER_FOR_PLAYERS_VEHICLE | setAirDragMultiplierForPlayersVehicle | setAirDragMultiplierForPlayersVehicle(player: number, multiplier: number): void | 0xCA7DC8329F0A1E9E | void | supported |
PLAYER::SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE | setAllNeutralRandomPedsFlee | setAllNeutralRandomPedsFlee(player: number, toggle: boolean): void | 0xDE45D1A1EF45EE61 | void | supported |
PLAYER::SET_ALL_NEUTRAL_RANDOM_PEDS_FLEE_THIS_FRAME | setAllNeutralRandomPedsFleeThisFrame | setAllNeutralRandomPedsFleeThisFrame(player: number): void | 0xC3376F42B1FACCC6 | void | supported |
PLAYER::SET_ALL_RANDOM_PEDS_FLEE | setAllRandomPedsFlee | setAllRandomPedsFlee(player: number, toggle: boolean): void | 0x056E0FE8534C2949 | void | supported |
PLAYER::SET_ALL_RANDOM_PEDS_FLEE_THIS_FRAME | setAllRandomPedsFleeThisFrame | setAllRandomPedsFleeThisFrame(player: number): void | 0x471D2FF42A94B4F2 | void | supported |
PLAYER::SET_APPLY_WAYPOINT_OF_PLAYER | setApplyWaypointOfPlayer | setApplyWaypointOfPlayer(player: number, hudColor: number): void | 0x2382AB11450AE7BA | void | supported |
PLAYER::SET_AUTO_GIVE_PARACHUTE_WHEN_ENTER_PLANE | setAutoGiveParachuteWhenEnterPlane | setAutoGiveParachuteWhenEnterPlane(player: number, toggle: boolean): void | 0x9F343285A00B4BB6 | void | supported |
PLAYER::SET_AUTO_GIVE_SCUBA_GEAR_WHEN_EXIT_VEHICLE | setAutoGiveScubaGearWhenExitVehicle | setAutoGiveScubaGearWhenExitVehicle(player: number, toggle: boolean): void | 0xD2B315B6689D537D | void | supported |
PLAYER::SET_DISABLE_AMBIENT_MELEE_MOVE | setDisableAmbientMeleeMove | setDisableAmbientMeleeMove(player: number, toggle: boolean): void | 0x2E8AABFA40A84F8C | void | supported |
PLAYER::SET_DISPATCH_COPS_FOR_PLAYER | setDispatchCopsForPlayer | setDispatchCopsForPlayer(player: number, toggle: boolean): void | 0xDB172424876553F4 | void | supported |
PLAYER::SET_EVERYONE_IGNORE_PLAYER | setEveryoneIgnorePlayer | setEveryoneIgnorePlayer(player: number, toggle: boolean): void | 0x8EEDA153AD141BA4 | void | supported |
PLAYER::SET_IGNORE_LOW_PRIORITY_SHOCKING_EVENTS | setIgnoreLowPriorityShockingEvents | setIgnoreLowPriorityShockingEvents(player: number, toggle: boolean): void | 0x596976B02B6B5700 | void | supported |
PLAYER::SET_LAW_PEDS_CAN_ATTACK_NON_WANTED_PLAYER_THIS_FRAME | setLawPedsCanAttackNonWantedPlayerThisFrame | setLawPedsCanAttackNonWantedPlayerThisFrame(player: number): void | 0xFAC75988A7D078D3 | void | supported |
PLAYER::SET_LAW_RESPONSE_DELAY_OVERRIDE | setLawResponseDelayOverride | setLawResponseDelayOverride(p0: number): void | 0xB45EFF719D8427A6 | void | supported |
PLAYER::SET_MAX_WANTED_LEVEL | setMaxWantedLevel | setMaxWantedLevel(maxWantedLevel: number): void | 0xAA5F02DB48D704B9 | void | supported |
PLAYER::SET_PLAYER_BLUETOOTH_STATE | setPlayerBluetoothState | setPlayerBluetoothState(player: number, state: boolean): void | 0x5DC40A8869C22141 | void | supported |
PLAYER::SET_PLAYER_CAN_BE_HASSLED_BY_GANGS | setPlayerCanBeHassledByGangs | setPlayerCanBeHassledByGangs(player: number, toggle: boolean): void | 0xD5E460AD7020A246 | void | supported |
PLAYER::SET_PLAYER_CAN_COLLECT_DROPPED_MONEY | setPlayerCanCollectDroppedMoney | setPlayerCanCollectDroppedMoney(player: number, p1: boolean): void | 0xCAC57395B151135F | void | supported |
PLAYER::SET_PLAYER_CAN_DAMAGE_PLAYER | setPlayerCanDamagePlayer | setPlayerCanDamagePlayer(player1: number, player2: number, toggle: boolean): void | 0x55FCC0C390620314 | void | supported |
PLAYER::SET_PLAYER_CAN_DO_DRIVE_BY | setPlayerCanDoDriveBy | setPlayerCanDoDriveBy(player: number, toggle: boolean): void | 0x6E8834B52EC20C77 | void | supported |
PLAYER::SET_PLAYER_CAN_LEAVE_PARACHUTE_SMOKE_TRAIL | setPlayerCanLeaveParachuteSmokeTrail | setPlayerCanLeaveParachuteSmokeTrail(player: number, enabled: boolean): void | 0xF401B182DBA8AF53 | void | supported |
PLAYER::SET_PLAYER_CAN_USE_COVER | setPlayerCanUseCover | setPlayerCanUseCover(player: number, toggle: boolean): void | 0xD465A8599DFF6814 | void | supported |
PLAYER::SET_PLAYER_CLOTH_LOCK_COUNTER | setPlayerClothLockCounter | setPlayerClothLockCounter(value: number): void | 0x14D913B777DFF5DA | void | supported |
PLAYER::SET_PLAYER_CLOTH_PACKAGE_INDEX | setPlayerClothPackageIndex | setPlayerClothPackageIndex(index: number): void | 0x9F7BBA2EA6372500 | void | supported |
PLAYER::SET_PLAYER_CLOTH_PIN_FRAMES | setPlayerClothPinFrames | setPlayerClothPinFrames(player: number, p1: number): void | 0x749FADDF97DFE930 | void | supported |
PLAYER::SET_PLAYER_CONTROL | setPlayerControl | setPlayerControl(player: number, bHasControl: boolean, flags: number): void | 0x8D32347D6D4C40A2 | void | supported |
PLAYER::SET_PLAYER_EXPLOSIVE_DAMAGE_MODIFIER | setPlayerExplosiveDamageModifier | setPlayerExplosiveDamageModifier(player: number, p1: number): void | 0xD821056B9ACF8052 | void | supported |
PLAYER::SET_PLAYER_FALL_DISTANCE_TO_TRIGGER_RAGDOLL_OVERRIDE | setPlayerFallDistanceToTriggerRagdollOverride | setPlayerFallDistanceToTriggerRagdollOverride(player: number, p1: number): void | 0xEFD79FA81DFBA9CB | void | supported |
PLAYER::SET_PLAYER_FORCE_SKIP_AIM_INTRO | setPlayerForceSkipAimIntro | setPlayerForceSkipAimIntro(player: number, toggle: boolean): void | 0x7651BC64AE59E128 | void | supported |
PLAYER::SET_PLAYER_FORCED_AIM | setPlayerForcedAim | setPlayerForcedAim(player: number, toggle: boolean): void | 0x0FEE4F80AC44A726 | void | supported |
PLAYER::SET_PLAYER_FORCED_ZOOM | setPlayerForcedZoom | setPlayerForcedZoom(player: number, toggle: boolean): void | 0x75E7D505F2B15902 | void | supported |
PLAYER::SET_PLAYER_HAS_RESERVE_PARACHUTE | setPlayerHasReserveParachute | setPlayerHasReserveParachute(player: number): void | 0x7DDAB28D31FAC363 | void | supported |
PLAYER::SET_PLAYER_HEALTH_RECHARGE_MAX_PERCENT | setPlayerHealthRechargeMaxPercent | setPlayerHealthRechargeMaxPercent(player: number, limit: number): void | 0xC388A0F065F5BC34 | void | supported |
PLAYER::SET_PLAYER_HEALTH_RECHARGE_MULTIPLIER | setPlayerHealthRechargeMultiplier | setPlayerHealthRechargeMultiplier(player: number, regenRate: number): void | 0x5DB660B38DD98A31 | void | supported |
PLAYER::SET_PLAYER_HOMING_DISABLED_FOR_ALL_VEHICLE_WEAPONS | setPlayerHomingDisabledForAllVehicleWeapons | setPlayerHomingDisabledForAllVehicleWeapons(p0: number, p1: number): void | 0xEE4EBDD2593BA844 | void | supported |
PLAYER::SET_PLAYER_INVINCIBLE | setPlayerInvincible | setPlayerInvincible(player: number, toggle: boolean): void | 0x239528EACDC3E7DE | void | supported |
PLAYER::SET_PLAYER_INVINCIBLE_BUT_HAS_REACTIONS | setPlayerInvincibleButHasReactions | setPlayerInvincibleButHasReactions(player: number, toggle: boolean): void | 0x6BC97F4F4BB3C04B | void | supported |
PLAYER::SET_PLAYER_LEAVE_PED_BEHIND | setPlayerLeavePedBehind | setPlayerLeavePedBehind(player: number, toggle: boolean): void | 0xFF300C7649724A0B | void | supported |
PLAYER::SET_PLAYER_LOCKON | setPlayerLockon | setPlayerLockon(player: number, toggle: boolean): void | 0x5C8B2F450EE4328E | void | supported |
PLAYER::SET_PLAYER_LOCKON_RANGE_OVERRIDE | setPlayerLockonRangeOverride | setPlayerLockonRangeOverride(player: number, range: number): void | 0x29961D490E5814FD | void | supported |
PLAYER::SET_PLAYER_MAX_ARMOUR | setPlayerMaxArmour | setPlayerMaxArmour(player: number, value: number): void | 0x77DFCCF5948B8C71 | void | supported |
PLAYER::SET_PLAYER_MAX_EXPLOSIVE_DAMAGE | setPlayerMaxExplosiveDamage | setPlayerMaxExplosiveDamage(player: number, p1: number): void | 0x8D768602ADEF2245 | void | supported |
PLAYER::SET_PLAYER_MAY_NOT_ENTER_ANY_VEHICLE | setPlayerMayNotEnterAnyVehicle | setPlayerMayNotEnterAnyVehicle(player: number): void | 0x1DE37BBF9E9CC14A | void | supported |
PLAYER::SET_PLAYER_MAY_ONLY_ENTER_THIS_VEHICLE | setPlayerMayOnlyEnterThisVehicle | setPlayerMayOnlyEnterThisVehicle(player: number, vehicle: number): void | 0x8026FF78F208978A | void | supported |
PLAYER::SET_PLAYER_MELEE_WEAPON_DAMAGE_MODIFIER | setPlayerMeleeWeaponDamageModifier | setPlayerMeleeWeaponDamageModifier(player: number, modifier: number, p2: boolean): void | 0x4A3DC7ECCC321032 | void | supported |
PLAYER::SET_PLAYER_MELEE_WEAPON_DEFENSE_MODIFIER | setPlayerMeleeWeaponDefenseModifier | setPlayerMeleeWeaponDefenseModifier(player: number, modifier: number): void | 0xAE540335B4ABC4E2 | void | supported |
PLAYER::SET_PLAYER_MODEL | setPlayerModel | setPlayerModel(player: number, model: number): void | 0x00A1CADD00108836 | void | supported |
PLAYER::SET_PLAYER_NOISE_MULTIPLIER | setPlayerNoiseMultiplier | setPlayerNoiseMultiplier(player: number, multiplier: number): void | 0xDB89EF50FF25FCE9 | void | supported |
PLAYER::SET_PLAYER_PARACHUTE_MODEL_OVERRIDE | setPlayerParachuteModelOverride | setPlayerParachuteModelOverride(player: number, model: number): void | 0x977DB4641F6FC3DB | void | supported |
PLAYER::SET_PLAYER_PARACHUTE_PACK_MODEL_OVERRIDE | setPlayerParachutePackModelOverride | setPlayerParachutePackModelOverride(player: number, model: number): void | 0xDC80A4C2F18A2B64 | void | supported |
PLAYER::SET_PLAYER_PARACHUTE_PACK_TINT_INDEX | setPlayerParachutePackTintIndex | setPlayerParachutePackTintIndex(player: number, tintIndex: number): void | 0x93B0FB27C9A04060 | void | supported |
PLAYER::SET_PLAYER_PARACHUTE_SMOKE_TRAIL_COLOR | setPlayerParachuteSmokeTrailColor | setPlayerParachuteSmokeTrailColor(player: number, r: number, g: number, b: number): void | 0x8217FD371A4625CF | void | supported |
PLAYER::SET_PLAYER_PARACHUTE_TINT_INDEX | setPlayerParachuteTintIndex | setPlayerParachuteTintIndex(player: number, tintIndex: number): void | 0xA3D0E54541D9A5E5 | void | supported |
PLAYER::SET_PLAYER_PARACHUTE_VARIATION_OVERRIDE | setPlayerParachuteVariationOverride | setPlayerParachuteVariationOverride(player: number, p1: number, p2: number, p3: number, p4: boolean): void | 0xD9284A8C0D48352C | void | supported |
PLAYER::SET_PLAYER_PHONE_PALETTE_IDX | setPlayerPhonePaletteIdx | setPlayerPhonePaletteIdx(player: number, idx: number): void | 0x11D5F725F0E780E0 | void | supported |
PLAYER::SET_PLAYER_PREVIOUS_VARIATION_DATA | setPlayerPreviousVariationData | setPlayerPreviousVariationData(player: number, p1: number, p2: number, p3: number, p4: number, p5: number): void | 0x7BAE68775557AE0B | void | supported |
PLAYER::SET_PLAYER_RESERVE_PARACHUTE_MODEL_OVERRIDE | setPlayerReserveParachuteModelOverride | setPlayerReserveParachuteModelOverride(player: number, model: number): void | 0x0764486AEDE748DB | void | supported |
PLAYER::SET_PLAYER_RESERVE_PARACHUTE_TINT_INDEX | setPlayerReserveParachuteTintIndex | setPlayerReserveParachuteTintIndex(player: number, index: number): void | 0xAF04C87F5DC1DF38 | void | supported |
PLAYER::SET_PLAYER_SIMULATE_AIMING | setPlayerSimulateAiming | setPlayerSimulateAiming(player: number, toggle: boolean): void | 0xC54C95DA968EC5B5 | void | supported |
PLAYER::SET_PLAYER_SNEAKING_NOISE_MULTIPLIER | setPlayerSneakingNoiseMultiplier | setPlayerSneakingNoiseMultiplier(player: number, multiplier: number): void | 0xB2C1A29588A9F47C | void | supported |
PLAYER::SET_PLAYER_SPECTATED_VEHICLE_RADIO_OVERRIDE | setPlayerSpectatedVehicleRadioOverride | setPlayerSpectatedVehicleRadioOverride(p0: boolean): void | 0x2F7CEB6520288061 | void | supported |
PLAYER::SET_PLAYER_SPRINT | setPlayerSprint | setPlayerSprint(player: number, toggle: boolean): void | 0xA01B8075D8B92DF4 | void | supported |
PLAYER::SET_PLAYER_STEALTH_PERCEPTION_MODIFIER | setPlayerStealthPerceptionModifier | setPlayerStealthPerceptionModifier(player: number, value: number): void | 0x4E9021C1FCDD507A | void | supported |
PLAYER::SET_PLAYER_TARGET_LEVEL | setPlayerTargetLevel | setPlayerTargetLevel(targetLevel: number): void | 0x5702B917B99DB1CD | void | supported |
PLAYER::SET_PLAYER_TARGETING_MODE | setPlayerTargetingMode | setPlayerTargetingMode(targetMode: number): void | 0xB1906895227793F3 | void | supported |
PLAYER::SET_PLAYER_TEAM | setPlayerTeam | setPlayerTeam(player: number, team: number): void | 0x0299FA38396A4940 | void | supported |
PLAYER::SET_PLAYER_UNDERWATER_BREATH_PERCENT_REMAINING | setPlayerUnderwaterBreathPercentRemaining | setPlayerUnderwaterBreathPercentRemaining(player: number, time: number): number | 0xA0D3E4F7AAFB7E78 | number | supported |
PLAYER::SET_PLAYER_VEHICLE_DAMAGE_MODIFIER | setPlayerVehicleDamageModifier | setPlayerVehicleDamageModifier(player: number, modifier: number): void | 0xA50E117CDDF82F0C | void | supported |
PLAYER::SET_PLAYER_VEHICLE_DEFENSE_MODIFIER | setPlayerVehicleDefenseModifier | setPlayerVehicleDefenseModifier(player: number, modifier: number): void | 0x4C60E6EFDAFF2462 | void | supported |
PLAYER::SET_PLAYER_VEHICLE_WEAPON_TO_NON_HOMING | setPlayerVehicleWeaponToNonHoming | setPlayerVehicleWeaponToNonHoming(p0: number): void | 0x237440E46D918649 | void | supported |
PLAYER::SET_PLAYER_WANTED_CENTRE_POSITION | setPlayerWantedCentrePosition | setPlayerWantedCentrePosition(player: number, p2: boolean, p3: boolean): NativeOutResult<void> | 0x520E541A97A13354 | NativeOutResult<void> | supported |
PLAYER::SET_PLAYER_WANTED_LEVEL | setPlayerWantedLevel | setPlayerWantedLevel(player: number, wantedLevel: number, disableNoMission: boolean): void | 0x39FF19C64EF7DA5B | void | supported |
PLAYER::SET_PLAYER_WANTED_LEVEL_NO_DROP | setPlayerWantedLevelNoDrop | setPlayerWantedLevelNoDrop(player: number, wantedLevel: number, p2: boolean): void | 0x340E61DE7F471565 | void | supported |
PLAYER::SET_PLAYER_WANTED_LEVEL_NOW | setPlayerWantedLevelNow | setPlayerWantedLevelNow(player: number, p1: boolean): void | 0xE0A7D1E497FFCD6F | void | supported |
PLAYER::SET_PLAYER_WEAPON_DAMAGE_MODIFIER | setPlayerWeaponDamageModifier | setPlayerWeaponDamageModifier(player: number, modifier: number): void | 0xCE07B9F7817AADA3 | void | supported |
PLAYER::SET_PLAYER_WEAPON_DEFENSE_MODIFIER | setPlayerWeaponDefenseModifier | setPlayerWeaponDefenseModifier(player: number, modifier: number): void | 0x2D83BC011CA14A3C | void | supported |
PLAYER::SET_PLAYER_WEAPON_MINIGUN_DEFENSE_MODIFIER | setPlayerWeaponMinigunDefenseModifier | setPlayerWeaponMinigunDefenseModifier(player: number, modifier: number): void | 0xBCFDE9EDE4CF27DC | void | supported |
PLAYER::SET_PLAYER_WEAPON_TAKEDOWN_DEFENSE_MODIFIER | setPlayerWeaponTakedownDefenseModifier | setPlayerWeaponTakedownDefenseModifier(player: number, p1: number): void | 0x31E90B8873A4CD3B | void | supported |
PLAYER::SET_POLICE_IGNORE_PLAYER | setPoliceIgnorePlayer | setPoliceIgnorePlayer(player: number, toggle: boolean): void | 0x32C62AA929C2DA6A | void | supported |
PLAYER::SET_POLICE_RADAR_BLIPS | setPoliceRadarBlips | setPoliceRadarBlips(toggle: boolean): void | 0x43286D561B72B8BF | void | supported |
PLAYER::SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER | setRunSprintMultiplierForPlayer | setRunSprintMultiplierForPlayer(player: number, multiplier: number): void | 0x6DB47AA77FD94E09 | void | supported |
PLAYER::SET_SCRIPT_FIRE_POSITION | setScriptFirePosition | setScriptFirePosition(coordX: number, coordY: number, coordZ: number): void | 0x70A382ADEC069DD3 | void | supported |
PLAYER::SET_SPECIAL_ABILITY_MP | setSpecialAbilityMp | setSpecialAbilityMp(player: number, p1: number, p2: number): void | 0xB214D570EAD7F81A | void | supported |
PLAYER::SET_SPECIAL_ABILITY_MULTIPLIER | setSpecialAbilityMultiplier | setSpecialAbilityMultiplier(multiplier: number): void | 0xA49C426ED0CA4AB7 | void | supported |
PLAYER::SET_SWIM_MULTIPLIER_FOR_PLAYER | setSwimMultiplierForPlayer | setSwimMultiplierForPlayer(player: number, multiplier: number): void | 0xA91C6F0FF7D16A13 | void | supported |
PLAYER::SET_WANTED_LEVEL_DIFFICULTY | setWantedLevelDifficulty | setWantedLevelDifficulty(player: number, difficulty: number): void | 0x9B0BB33B04405E7A | void | supported |
PLAYER::SET_WANTED_LEVEL_HIDDEN_ESCAPE_TIME | setWantedLevelHiddenEscapeTime | setWantedLevelHiddenEscapeTime(player: number, wantedLevel: number, lossTime: number): void | 0x49B856B1360C47C7 | void | supported |
PLAYER::SET_WANTED_LEVEL_MULTIPLIER | setWantedLevelMultiplier | setWantedLevelMultiplier(multiplier: number): void | 0x020E5F00CDA207BA | void | supported |
PLAYER::SIMULATE_PLAYER_INPUT_GAIT | simulatePlayerInputGait | simulatePlayerInputGait(player: number, amount: number, gaitType: number, speed: number, p4: boolean, p5: boolean, p6: number): void | 0x477D5D63E63ECA5D | void | supported |
PLAYER::SPECIAL_ABILITY_ACTIVATE | specialAbilityActivate | specialAbilityActivate(player: number, p1: number): void | 0x821FDC827D6F4090 | void | supported |
PLAYER::SPECIAL_ABILITY_CHARGE_ABSOLUTE | specialAbilityChargeAbsolute | specialAbilityChargeAbsolute(player: number, p1: number, p2: boolean, p3: number): void | 0xB7B0870EB531D08D | void | supported |
PLAYER::SPECIAL_ABILITY_CHARGE_CONTINUOUS | specialAbilityChargeContinuous | specialAbilityChargeContinuous(player: number, p1: number, p2: number): void | 0xED481732DFF7E997 | void | supported |
PLAYER::SPECIAL_ABILITY_CHARGE_LARGE | specialAbilityChargeLarge | specialAbilityChargeLarge(player: number, p1: boolean, p2: boolean, p3: number): void | 0xF733F45FA4497D93 | void | supported |
PLAYER::SPECIAL_ABILITY_CHARGE_MEDIUM | specialAbilityChargeMedium | specialAbilityChargeMedium(player: number, p1: boolean, p2: boolean, p3: number): void | 0xF113E3AA9BC54613 | void | supported |
PLAYER::SPECIAL_ABILITY_CHARGE_NORMALIZED | specialAbilityChargeNormalized | specialAbilityChargeNormalized(player: number, normalizedValue: number, p2: boolean, p3: number): void | 0xA0696A65F009EE18 | void | supported |
PLAYER::SPECIAL_ABILITY_CHARGE_ON_MISSION_FAILED | specialAbilityChargeOnMissionFailed | specialAbilityChargeOnMissionFailed(player: number, p1: number): void | 0xC9A763D8FE87436A | void | supported |
PLAYER::SPECIAL_ABILITY_CHARGE_SMALL | specialAbilityChargeSmall | specialAbilityChargeSmall(player: number, p1: boolean, p2: boolean, p3: number): void | 0x2E7B9B683481687D | void | supported |
PLAYER::SPECIAL_ABILITY_DEACTIVATE | specialAbilityDeactivate | specialAbilityDeactivate(player: number, p1: number): void | 0xD6A953C6D1492057 | void | supported |
PLAYER::SPECIAL_ABILITY_DEACTIVATE_FAST | specialAbilityDeactivateFast | specialAbilityDeactivateFast(player: number, p1: number): void | 0x9CB5CE07A3968D5A | void | supported |
PLAYER::SPECIAL_ABILITY_DEACTIVATE_MP | specialAbilityDeactivateMp | specialAbilityDeactivateMp(player: number, p1: number): void | 0x17F7471EACA78290 | void | supported |
PLAYER::SPECIAL_ABILITY_DEPLETE_METER | specialAbilityDepleteMeter | specialAbilityDepleteMeter(player: number, p1: boolean, p2: number): void | 0x1D506DBBBC51E64B | void | supported |
PLAYER::SPECIAL_ABILITY_FILL_METER | specialAbilityFillMeter | specialAbilityFillMeter(player: number, p1: boolean, p2: number): void | 0x3DACA8DDC6FD4980 | void | supported |
PLAYER::SPECIAL_ABILITY_LOCK | specialAbilityLock | specialAbilityLock(playerModel: number, p1: number): void | 0x6A09D0D590A47D13 | void | supported |
PLAYER::SPECIAL_ABILITY_RESET | specialAbilityReset | specialAbilityReset(player: number, p1: number): void | 0x375F0E738F861A94 | void | supported |
PLAYER::SPECIAL_ABILITY_UNLOCK | specialAbilityUnlock | specialAbilityUnlock(playerModel: number, p1: number): void | 0xF145F3BE2EFA9A3B | void | supported |
PLAYER::START_FIRING_AMNESTY | startFiringAmnesty | startFiringAmnesty(duration: number): void | 0xBF9BD71691857E48 | void | supported |
PLAYER::START_PLAYER_TELEPORT | startPlayerTeleport | startPlayerTeleport(player: number, x: number, y: number, z: number, heading: number, p5: boolean, findCollisionLand: boolean, p7: boolean): void | 0xAD15F075A4DA0FDE | void | supported |
PLAYER::STOP_PLAYER_TELEPORT | stopPlayerTeleport | stopPlayerTeleport(): void | 0xC449EDED9D73009C | void | supported |
PLAYER::SUPPRESS_CRIME_THIS_FRAME | suppressCrimeThisFrame | suppressCrimeThisFrame(player: number, crimeType: number): void | 0x9A987297ED8BD838 | void | supported |
PLAYER::SUPPRESS_LOSING_WANTED_LEVEL_IF_HIDDEN_THIS_FRAME | suppressLosingWantedLevelIfHiddenThisFrame | suppressLosingWantedLevelIfHiddenThisFrame(player: number): void | 0x4669B3ED80F24B4E | void | supported |
PLAYER::SUPPRESS_WITNESSES_CALLING_POLICE_THIS_FRAME | suppressWitnessesCallingPoliceThisFrame | suppressWitnessesCallingPoliceThisFrame(player: number): void | 0x36F1B38855F2A8DF | void | supported |
PLAYER::UPDATE_PLAYER_TELEPORT | updatePlayerTeleport | updatePlayerTeleport(player: number): boolean | 0xE23D5873C2394C61 | boolean | supported |
PLAYER::UPDATE_SPECIAL_ABILITY_FROM_STAT | updateSpecialAbilityFromStat | updateSpecialAbilityFromStat(player: number, p1: number): void | 0xFFEE8FA29AB9A18E | void | supported |
PLAYER::UPDATE_WANTED_POSITION_THIS_FRAME | updateWantedPositionThisFrame | updateWantedPositionThisFrame(player: number): void | 0xBC9490CA15AEA8FB | void | supported |